Online186.12.202.7:28015checked 10m ago
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
A gather rate is not given in the name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. VAC from Valve is active as anti-cheat.
What map is used on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED uses a procedural map of size 6,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.
Population
How populated is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The current population of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is 0, out of 10 slots. The average player count for the last seven days is 0.
What position does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED hold in the Rust server rankings?
Over the last seven days, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED ranks #15,961 for player hours, placing it in the top 71% of all ranked servers.
Lists and tags
What is the meaning of the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The game's server browser reads these tags from SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): The plugin framework is Carbon. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Where can SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED be found?
There is no region published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 186.12.202.7:28015.
What is the performance like on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The average server fps over the last 48 hours was 178, with a low of 1. The world held as many as 50,179 entities: buildings, deployables and all other objects. At its peak it used 6,743 MB of memory. Players feel lag when fps drops and entity counts climb.
How stable is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and is it online now?
Right now SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is up. About 36 hours ago is when it last restarted, based on its reported uptime. It was up 164 of 168 hours in the last 7 full days, 98% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What is the Rust version for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
On Linux, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
How often does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe, and when?
Too few wipes of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 55 days 8 hours ago.
How to join
What is the process to join SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Open Rust, press F1 for the console, then type client.connect 186.12.202.7:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust
mp10
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.