When Is Rust Force Wipe
53,868 playing now

OnlineEU188.165.197.71:28015checked 7m ago

[ESP] [PVP/PVE] RustZ Invasion Zombie

biweekly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #13,247 top 59% · #2348 in EU
Last wipe 12d ago biweekly schedule
Next wipe 1d 20h Thu 15 Oct, 19:18 UTC

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 59% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:18 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

1d 20hThu 15 Oct, 19:18 UTC
15d 20hThu 29 Oct, 19:18 UTC
22d 19hThu 5 Nov, 19:00 UTC FW
29d 20hThu 12 Nov, 19:18 UTC
43d 20hThu 26 Nov, 19:18 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 183/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average 14/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 31 on average 25/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 29 on average 9/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 28 on average 20/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average 9/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The name of [ESP] [PVP/PVE] RustZ Invasion Zombie gives no gather rate. Groups can reach 8 players, the default for the game. pve is the game mode, no combat against other players. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC from Valve is active as anti-cheat.

What is the map for [ESP] [PVP/PVE] RustZ Invasion Zombie?

The map on [ESP] [PVP/PVE] RustZ Invasion Zombie is procedural, of size 4,500 and seed 798468631, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

How populated is [ESP] [PVP/PVE] RustZ Invasion Zombie?

The current population of [ESP] [PVP/PVE] RustZ Invasion Zombie is 0, out of 50 slots. Averaging 0 players over seven days, it peaked at 1.

What is [ESP] [PVP/PVE] RustZ Invasion Zombie's ranking among Rust servers?

Over the last seven days, [ESP] [PVP/PVE] RustZ Invasion Zombie is #13,247 for player hours, in the top 59% of all ranked servers and #2,348 in Europe.

Server tags

How should you interpret the tags on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): The current game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; EU (Europe): The server browser lists it under Europe from the tags [ESP] [PVP/PVE] RustZ Invasion Zombie publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does [ESP] [PVP/PVE] RustZ Invasion Zombie appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include [ESP] [PVP/PVE] RustZ Invasion Zombie: EU Rust servers, Rust modded servers, listed live, Best Rust PvE servers and Rust zombie servers. Filter Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks to find it on the server list.

Operator and location

Where can [ESP] [PVP/PVE] RustZ Invasion Zombie be found?

With its EU tag, [ESP] [PVP/PVE] RustZ Invasion Zombie lists itself in Europe. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 188.165.197.71:28015.

What is the performance like on [ESP] [PVP/PVE] RustZ Invasion Zombie?

The average server fps over the last 48 hours was 86, with a low of 47. Buildings, deployables and everything else in the world came to a peak of 176,392 entities. 4,253 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of [ESP] [PVP/PVE] RustZ Invasion Zombie?

[ESP] [PVP/PVE] RustZ Invasion Zombie is currently up. Its reported uptime shows a restart roughly 17 hours ago. It was up for 83 of the last 7 full days' 168 hours, 49% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for [ESP] [PVP/PVE] RustZ Invasion Zombie?

Rust network protocol 2634 and build 167398 on Linux is what [ESP] [PVP/PVE] RustZ Invasion Zombie runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does [ESP] [PVP/PVE] RustZ Invasion Zombie wipe?

The schedule of [ESP] [PVP/PVE] RustZ Invasion Zombie cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 19:18 UTC. The world in play now was built 12 days 3 hours ago. Its tags carry a wipe schedule of every two weeks.

What can you expect on [ESP] [PVP/PVE] RustZ Invasion Zombie when wipe day arrives?

The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 1 hours after the wipe.

How to join

What steps are needed to join [ESP] [PVP/PVE] RustZ Invasion Zombie?

Enter client.connect 188.165.197.71:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. http://www.gameservers.es is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players 50 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build The current game build is 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.