Online192.34.101.99:50000checked 9m ago
We Love Rust | PvE |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:16 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on We Love Rust | PvE |?
A gather rate is not given in the name of We Love Rust | PvE |. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
Which map is running on We Love Rust | PvE |?
The map on We Love Rust | PvE | is procedural, of size 3,500 and seed 379859120, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How populated is We Love Rust | PvE |?
We Love Rust | PvE | holds 0 players of its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 12:00 UTC, when the average was 0 players.
Where does We Love Rust | PvE | stand in the rankings of Rust servers?
We Love Rust | PvE | is in the top 71% of all ranked servers, at #15,758 for player hours over the last seven days.
Lists and tags
What are the tags on We Love Rust | PvE | and what do they mean?
The game's server browser reads these tags from We Love Rust | PvE |: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does We Love Rust | PvE | appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature We Love Rust | PvE |: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Where can We Love Rust | PvE | be found?
There is no region published by We Love Rust | PvE |. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 192.34.101.99:50000.
What is the performance like on We Love Rust | PvE |?
It held an average of 210 server fps over the last 48 hours, never below 100. The world held as many as 71,059 entities: buildings, deployables and all other objects. At its peak it used 2,528 MB of memory. What players call lag is low fps plus a rising entity count.
How stable is We Love Rust | PvE |, and is it online now?
You can connect to We Love Rust | PvE | at this moment. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days saw it up 145 of 168 hours, 86% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is We Love Rust | PvE | on?
On Linux, We Love Rust | PvE | runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe days
How often does We Love Rust | PvE | wipe, and when?
The wipes of We Love Rust | PvE | on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 12 days 3 hours ago.
What happens on wipe day for We Love Rust | PvE |?
Its recent wipes averaged 1 players at peak. 21 hours after the latest wipe, the crowd peaked.
Join info
How can you connect to We Love Rust | PvE |?
Use the console: press F1 in Rust and enter client.connect 192.34.101.99:50000. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://discord.com/invite/5WcNFbPA is its website.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.