Online192.99.75.83:28015checked 12m ago
ASHFALL PROJECT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 25, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:31 UTC12h ago | – | – | running | 2 |
| Wed 14 Oct, 00:45 UTC1d ago | – | – | – | 0 |
| Thu 1 Oct, 18:00 UTC FW13d ago | 25 | halved by day 6 | 12.3 days | 6 |
| Thu 1 Oct, 00:16 UTC14d ago | 25 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on ASHFALL PROJECT?
A gather rate is not given in the name of ASHFALL PROJECT. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for ASHFALL PROJECT?
ASHFALL PROJECT uses a procedural map of size 3,000 with seed 1, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
What is the player count on ASHFALL PROJECT?
On ASHFALL PROJECT, 0 of 50 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 01:00 UTC, when the average was 1 players.
What position does ASHFALL PROJECT hold in the Rust server rankings?
Over the last seven days, ASHFALL PROJECT ranks #9,310 for player hours, placing it in the top 42% of all ranked servers.
Tags
What are the tags on ASHFALL PROJECT and what do they mean?
The game's server browser reads these tags from ASHFALL PROJECT: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does ASHFALL PROJECT appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include ASHFALL PROJECT: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.
Operator and location
Where can ASHFALL PROJECT be found?
No region is published by ASHFALL PROJECT. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 192.99.75.83:28015.
How smooth is the performance on ASHFALL PROJECT?
It held an average of 196 server fps over the last 48 hours, never below 91. The world held as many as 51,004 entities: buildings, deployables and all other objects. 3,843 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of ASHFALL PROJECT?
You can connect to ASHFALL PROJECT at this moment. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days saw it up 33 of 168 hours, 20% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on ASHFALL PROJECT?
Rust network protocol 2634 and build 167781 on Linux is what ASHFALL PROJECT runs. Steam updates your game, but you need the same protocol to join.
Wipe schedule
When does ASHFALL PROJECT wipe?
No next wipe can be predicted for ASHFALL PROJECT, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 12 hours ago.
What happens on wipe day for ASHFALL PROJECT?
An average of 25 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 2 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 6.
Join info
What steps are needed to join ASHFALL PROJECT?
Use the console: press F1 in Rust and enter client.connect 192.99.75.83:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.