OnlineEU193.135.10.247:15050checked 8m ago
TypicalRustGameplay
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:38 UTC3h ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on TypicalRustGameplay?
The name of TypicalRustGameplay gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has VAC on: Valve's anti-cheat.
What is the map for TypicalRustGameplay?
The map on TypicalRustGameplay is procedural, of size 3,500 and seed 17475, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
How many players are on TypicalRustGameplay?
On TypicalRustGameplay, 1 of 20 slots are filled right now. The seven-day average is 2 players, with a peak of 2. The highest average over the last 48 hours occurred at 21:00 UTC, with 2 players.
Where does TypicalRustGameplay stand in the rankings of Rust servers?
For player hours in the last seven days, TypicalRustGameplay ranks #9,400 overall, #2,186 in Europe, and is in the top 43% of all ranked servers.
Server tags
How should you interpret the tags on TypicalRustGameplay?
These tags are set by TypicalRustGameplay and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; EU (Europe): Its place in the server browser is under Europe. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does TypicalRustGameplay appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, TypicalRustGameplay is placed in these lists: Best Rust community servers and EU Rust servers. Filter Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.
Server details
Where can TypicalRustGameplay be found?
In Europe, TypicalRustGameplay lists itself with the EU tag. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 193.135.10.247:15050.
What is the performance like on TypicalRustGameplay?
Over the last 48 hours the average was 60 server fps, and the lowest was 59. The world held as many as 65,618 entities: buildings, deployables and all other objects. 1,693 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
How reliable is TypicalRustGameplay, and is it currently online?
Right now TypicalRustGameplay is up. The uptime it reports puts the last restart at about 2 hours ago. It was first seen by When Is Rust Force Wipe on 16 October 2026.
Which Rust version is used on TypicalRustGameplay?
Rust network protocol 2634 and build 167781 on Linux is what TypicalRustGameplay runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
On what schedule does TypicalRustGameplay wipe?
The wipes of TypicalRustGameplay on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 3 hours ago.
How to join
What is the process to join TypicalRustGameplay?
Enter client.connect 193.135.10.247:15050 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.