When Is Rust Force Wipe
93,719 playing now

Online193.233.254.96:28115checked 9m ago

NNN-DEV-01

Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #6,833 top 31%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:22 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average 489/ 525
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average 188/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average 349/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average 339/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average 1037/ 1075
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average 275/ 325

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on NNN-DEV-01?

No gather rate appears in the name of NNN-DEV-01. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. It is a community server: the server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Which map is running on NNN-DEV-01?

NNN-DEV-01 uses a procedural map of size 2,000 with seed 197777, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

What is the player count on NNN-DEV-01?

The current population of NNN-DEV-01 is 0, out of 20 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 16:00 UTC, with 1 players.

What position does NNN-DEV-01 hold in the Rust server rankings?

Over the last seven days, NNN-DEV-01 ranks #6,833 for player hours, placing it in the top 31% of all ranked servers.

Server tags

What is the meaning of the tags on NNN-DEV-01?

The game's server browser reads these tags from NNN-DEV-01: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds up to 20 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does NNN-DEV-01 appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature NNN-DEV-01: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.

Server info

What is the location of NNN-DEV-01?

No region is published by NNN-DEV-01. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 193.233.254.96:28115.

What is the performance like on NNN-DEV-01?

It held an average of 170 server fps over the last 48 hours, never below 94. The world held as many as 19,575 entities: buildings, deployables and all other objects. At its peak it used 1,301 MB of memory. What players call lag is low fps plus a rising entity count.

How stable is NNN-DEV-01, and is it online now?

Right now NNN-DEV-01 is up. About 3 days 9 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on NNN-DEV-01?

The version on NNN-DEV-01 is Rust network protocol 2634 and build 166494, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

When does NNN-DEV-01 wipe?

Its rhythm cannot be told from the wipes of NNN-DEV-01 on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 13 days 10 hours ago.

What happens on wipe day for NNN-DEV-01?

Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 1 hours after the wipe.

Join info

How can you connect to NNN-DEV-01?

Open Rust, press F1 for the console, then type client.connect 193.233.254.96:28115. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds up to 20 players.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.