Online193.233.254.96:28115checked 9m ago
NNN-DEV-01
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:22 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on NNN-DEV-01?
No gather rate appears in the name of NNN-DEV-01. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. It is a community server: the server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Which map is running on NNN-DEV-01?
NNN-DEV-01 uses a procedural map of size 2,000 with seed 197777, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player count
What is the player count on NNN-DEV-01?
The current population of NNN-DEV-01 is 0, out of 20 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 16:00 UTC, with 1 players.
What position does NNN-DEV-01 hold in the Rust server rankings?
Over the last seven days, NNN-DEV-01 ranks #6,833 for player hours, placing it in the top 31% of all ranked servers.
Server tags
What is the meaning of the tags on NNN-DEV-01?
The game's server browser reads these tags from NNN-DEV-01: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds up to 20 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does NNN-DEV-01 appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature NNN-DEV-01: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server info
What is the location of NNN-DEV-01?
No region is published by NNN-DEV-01. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 193.233.254.96:28115.
What is the performance like on NNN-DEV-01?
It held an average of 170 server fps over the last 48 hours, never below 94. The world held as many as 19,575 entities: buildings, deployables and all other objects. At its peak it used 1,301 MB of memory. What players call lag is low fps plus a rising entity count.
How stable is NNN-DEV-01, and is it online now?
Right now NNN-DEV-01 is up. About 3 days 9 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on NNN-DEV-01?
The version on NNN-DEV-01 is Rust network protocol 2634 and build 166494, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
When does NNN-DEV-01 wipe?
Its rhythm cannot be told from the wipes of NNN-DEV-01 on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 13 days 10 hours ago.
What happens on wipe day for NNN-DEV-01?
Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 1 hours after the wipe.
Join info
How can you connect to NNN-DEV-01?
Open Rust, press F1 for the console, then type client.connect 193.233.254.96:28115. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp20
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.