Online193.31.31.104:28032checked 12m ago
[U.S]OzziGaming Vanilla | Bi-Weekly |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on [U.S]OzziGaming Vanilla | Bi-Weekly |?
The name of [U.S]OzziGaming Vanilla | Bi-Weekly | gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What map is used on [U.S]OzziGaming Vanilla | Bi-Weekly |?
[U.S]OzziGaming Vanilla | Bi-Weekly | uses a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
How populated is [U.S]OzziGaming Vanilla | Bi-Weekly |?
On [U.S]OzziGaming Vanilla | Bi-Weekly |, 0 of 100 slots are filled right now. The seven-day average player count is 0.
What position does [U.S]OzziGaming Vanilla | Bi-Weekly | hold in the Rust server rankings?
Over the last seven days, [U.S]OzziGaming Vanilla | Bi-Weekly | ranks #15,956 for player hours, placing it in the top 71% of all ranked servers.
Lists and tags
What is the meaning of the tags on [U.S]OzziGaming Vanilla | Bi-Weekly |?
These tags are set by [U.S]OzziGaming Vanilla | Bi-Weekly | and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does [U.S]OzziGaming Vanilla | Bi-Weekly | appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, [U.S]OzziGaming Vanilla | Bi-Weekly | is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the location of [U.S]OzziGaming Vanilla | Bi-Weekly |?
Region: not published by [U.S]OzziGaming Vanilla | Bi-Weekly |. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 193.31.31.104:28032.
Is the performance on [U.S]OzziGaming Vanilla | Bi-Weekly | good?
It held an average of 107 server fps over the last 48 hours, never below 98. Buildings, deployables and everything else in the world came to a peak of 47,369 entities. 5,616 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
How reliable is [U.S]OzziGaming Vanilla | Bi-Weekly |, and is it currently online?
You can connect to [U.S]OzziGaming Vanilla | Bi-Weekly | at this moment. About 8 days 12 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 5 October 2026.
What is the Rust version for [U.S]OzziGaming Vanilla | Bi-Weekly |?
On Linux, [U.S]OzziGaming Vanilla | Bi-Weekly | runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
When does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe?
Too few wipes of [U.S]OzziGaming Vanilla | Bi-Weekly | are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 8 days 14 hours ago.
How to join
What is the process to join [U.S]OzziGaming Vanilla | Bi-Weekly |?
Enter client.connect 193.31.31.104:28032 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.