Online194.147.90.150:28115checked 19m ago
Release smoke test: vanilla
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:08 UTC20m ago | – | – | – | 0 |
| Thu 15 Oct, 07:04 UTC24m ago | – | – | – | 0 |
| Wed 14 Oct, 19:09 UTC12h ago | – | – | – | 0 |
| Wed 14 Oct, 07:08 UTC1d ago | – | – | – | 0 |
| Wed 14 Oct, 07:04 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 07:09 UTC2d ago | – | – | – | 0 |
| Tue 13 Oct, 07:04 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Sun 11 Oct, 07:04 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 07:09 UTC5d ago | – | – | – | 0 |
| Sat 10 Oct, 07:04 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 19:07 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 19:04 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 07:07 UTC6d ago | – | – | – | 0 |
| Fri 9 Oct, 07:04 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 19:07 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 07:12 UTC7d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Release smoke test: vanilla?
A gather rate is not given in the name of Release smoke test: vanilla. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC from Valve is not active as anti-cheat.
Player count
What is the player count on Release smoke test: vanilla?
The current population of Release smoke test: vanilla is 0, out of 200 slots. The seven-day average player count is 0.
Where does Release smoke test: vanilla stand in the rankings of Rust servers?
Over the last seven days, Release smoke test: vanilla ranks #15,894 for player hours, placing it in the top 72% of all ranked servers.
Server tags
How should you interpret the tags on Release smoke test: vanilla?
The game's server browser reads these tags from Release smoke test: vanilla: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds up to 200 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game; jp0 (Custom tag): A non-standard tag, applied by the owner or a plugin. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Release smoke test: vanilla appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Release smoke test: vanilla is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Operator and location
What is the location of Release smoke test: vanilla?
No region is published by Release smoke test: vanilla. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 194.147.90.150:28115.
How stable is Release smoke test: vanilla, and is it online now?
You can connect to Release smoke test: vanilla at this moment. The last 7 full days saw it up 11 of 168 hours, 7% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Release smoke test: vanilla?
On Linux, Release smoke test: vanilla runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe schedule
When does Release smoke test: vanilla wipe?
A new world appears on Release smoke test: vanilla every few hours. That is a reset, not a wipe, and the server keeps no wipe schedule.
Join info
What is the process to join Release smoke test: vanilla?
Use the console: press F1 in Rust and enter client.connect 194.147.90.150:28115. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp200,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.