Online194.32.107.155:20110checked 9m ago
GlobalGameID
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on GlobalGameID?
A gather rate is not given in the name of GlobalGameID. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is running on GlobalGameID?
GlobalGameID uses a procedural map of size 3,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
What is the player count on GlobalGameID?
GlobalGameID holds 0 players of its 20 slots at the moment. The seven-day average player count is 0.
What is GlobalGameID's ranking among Rust servers?
GlobalGameID is in the top 72% of all ranked servers, at #15,899 for player hours over the last seven days.
Server tags
How should you interpret the tags on GlobalGameID?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds up to 20 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags GlobalGameID publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does GlobalGameID appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature GlobalGameID: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more to find it on the server list.
Server info
Where can GlobalGameID be found?
No region is published by GlobalGameID. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 194.32.107.155:20110.
How smooth is the performance on GlobalGameID?
It held an average of 55 server fps over the last 48 hours, never below 36. The world held as many as 46,778 entities: buildings, deployables and all other objects. Memory use peaked at 2,690 MB. Players feel lag when fps drops and entity counts climb.
How stable is GlobalGameID, and is it online now?
GlobalGameID is currently up. Its reported uptime shows a restart roughly 24 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 16 September 2026.
What is the Rust version for GlobalGameID?
On Windows, GlobalGameID runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
When does GlobalGameID wipe?
The wipes of GlobalGameID on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 28 days 7 hours ago.
Join info
What steps are needed to join GlobalGameID?
Enter client.connect 194.32.107.155:20110 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.