When Is Rust Force Wipe
35,028 playing now

Online194.50.234.140:28015checked 9m ago

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 6 peak 13
Rank #1,392 top 6%
Last wipe 13d ago monthly schedule
Next wipe 21d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence

Wipe-day peak 20 players, last three wipes

Coming wipes

21d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW13d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average 34/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 69 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 51/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 37/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average 40/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 7/ 150

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

A gather rate is not given in the name of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. The game's default group cap of 8 players applies. It runs pve, other players cannot be fought. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.

Which map is running on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

A procedural map of size 4,500 with seed 124032105 runs on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How populated is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

On RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, 0 of 50 slots are filled right now. Averaging 6 players over seven days, it peaked at 13. In the last 48 hours, the peak hour was 19:00 UTC with an average of 10 players.

What is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting's ranking among Rust servers?

Over the last seven days, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting ranks #1,392 for player hours, placing it in the top 6% of all ranked servers.

Server tags

What is the meaning of the tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Rust modded servers, listed live and Best Rust PvE servers. Filter Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.

Operator and location

Where can RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting be found?

Region: not published by RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 194.50.234.140:28015.

Is the performance on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting good?

It held an average of 29 server fps over the last 48 hours, never below 7. Buildings, deployables and everything else in the world came to a peak of 206,895 entities. At its peak it used 4,804 MB of memory. Players feel lag when fps drops and entity counts climb.

How reliable is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, and is it currently online?

You can connect to RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting at this moment. About 21 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 167 of 168 hours, 99% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Rust network protocol 2634 and build 167781 on Windows is what RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipe, and when?

Once a month, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 13 days 13 hours ago. A monthly wipe schedule is published in its tags.

What happens on wipe day for RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Its recent wipes averaged 20 players at peak. 45 hours after the latest wipe, the crowd peaked.

Connect

How can you connect to RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Use the console: press F1 in Rust and enter client.connect 194.50.234.140:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://shop.rflservers.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build The current game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.