When Is Rust Force Wipe
37,967 playing now

Offline194.50.234.143:28015checked 1d ago

RFL Test Server

monthly wipes moddedoxidepve
Players now 1/ 50 2% full
7-day average 0 peak 1
Rank #15,272 top 69%
Last wipe 1d ago monthly schedule
Next wipe 12d 20h Tue 27 Oct, 22:53 UTC

Players

AveragePeakWipe
00.250.50.75122:0023:00Wiped Tue 13 Oct, 22:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct13 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 27 October, 22:53 UTC, in 12d 20h. Every other Tuesday at 22:53 UTC · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

12d 20hTue 27 Oct, 22:53 UTC
21d 16hThu 5 Nov, 19:00 UTC FW
26d 20hTue 10 Nov, 22:53 UTC
40d 20hTue 24 Nov, 22:53 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:53 UTC1d ago – – running 0
Tue 29 Sep, 22:50 UTC15d ago 2 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 10/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 70 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 91/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average 53/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 69/ 125
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 10/ 150

Quick answers

from the figures on this page

Server rules

What are the rules and settings on RFL Test Server?

The name of RFL Test Server gives no gather rate. Up to 8 players form a group, which is the game's default. pve is the game mode, other players cannot be fought. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.

Which map is running on RFL Test Server?

The map on RFL Test Server is procedural, of size 4,500 and seed 9889632, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player stats

How populated is RFL Test Server?

Right now RFL Test Server is offline, with its last appearance 27 hours ago. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 23:00 UTC with an average of 0 players.

What is RFL Test Server's ranking among Rust servers?

RFL Test Server is in the top 69% of all ranked servers, at #15,272 for player hours over the last seven days.

Server tags

What is the meaning of the tags on RFL Test Server?

The game's server browser reads these tags from RFL Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does RFL Test Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include RFL Test Server: Rust modded servers, listed live and Best Rust PvE servers. Filter Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days to find it on the server list.

Operator and location

What is the location of RFL Test Server?

Region: not published by RFL Test Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 194.50.234.143:28015.

How smooth is the performance on RFL Test Server?

The average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world came to a peak of 109,512 entities. At its peak it used 3,016 MB of memory. When fps is low and entities climb, players feel it as lag.

How stable is RFL Test Server, and is it online now?

The last time RFL Test Server was seen was 27 hours ago; it is offline right now. The uptime it reports puts the last restart at about 15 minutes ago. The last 7 full days saw it up 2 of 168 hours, 1% of the time. The first sighting of it by When Is Rust Force Wipe was on 29 September 2026.

What is the Rust version for RFL Test Server?

Rust network protocol 2634 and build 167781 on Windows is what RFL Test Server runs. Steam updates your game, but you need the same protocol to join.

Wipe days

When does RFL Test Server wipe?

RFL Test Server follows a wipe rhythm of every other Tuesday at 22:53 UTC. The server is due to wipe on Tuesday 27 October at 22:53 UTC. The world in play now was built 27 hours ago. The tags carry a monthly wipe schedule.

What happens on wipe day for RFL Test Server?

Its recent wipes averaged 2 players at peak. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 1.

Join info

How can you connect to RFL Test Server?

Enter client.connect 194.50.234.143:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://shop.rflservers.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds up to 50 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.