When Is Rust Force Wipe
36,837 playing now

Online194.69.160.140:25000checked 8m ago

[EU] Enardo - Development Server Test

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #10,126 top 46%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.7 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:17 UTC3d ago 2 – running 0
Sat 10 Oct, 20:22 UTC4d ago 2 – 0.7 days 0
Sat 10 Oct, 14:03 UTC4d ago 2 – 0.3 days 0
Fri 2 Oct, 06:01 UTC13d ago 1 halved by day 1 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 15/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 4/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average 9/ 650

Quick answers

from the figures on this page

Server rules

What are the rules and settings on [EU] Enardo - Development Server Test?

The name of [EU] Enardo - Development Server Test gives no gather rate. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.

What is the map for [EU] Enardo - Development Server Test?

[EU] Enardo - Development Server Test uses a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is Enardo.gg Maps.

Player stats

How populated is [EU] Enardo - Development Server Test?

On [EU] Enardo - Development Server Test, 0 of 100 slots are filled right now. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 17:00 UTC, when the average was 1 players.

What is [EU] Enardo - Development Server Test's ranking among Rust servers?

[EU] Enardo - Development Server Test is in the top 46% of all ranked servers, at #10,126 for player hours over the last seven days.

Tags

What is the meaning of the tags on [EU] Enardo - Development Server Test?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags [EU] Enardo - Development Server Test publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does [EU] Enardo - Development Server Test appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature [EU] Enardo - Development Server Test: EU Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

Where can [EU] Enardo - Development Server Test be found?

No region tag is published by [EU] Enardo - Development Server Test, but its name points to Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 194.69.160.140:25000.

How smooth is the performance on [EU] Enardo - Development Server Test?

The average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world came to a peak of 65,465 entities. At its peak it used 2,562 MB of memory. Players feel lag when fps drops and entity counts climb.

How stable is [EU] Enardo - Development Server Test, and is it online now?

You can connect to [EU] Enardo - Development Server Test at this moment. About 2 minutes ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for [EU] Enardo - Development Server Test?

Rust network protocol 2634 and build 167781 on Linux is what [EU] Enardo - Development Server Test runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does [EU] Enardo - Development Server Test wipe?

No next wipe can be predicted for [EU] Enardo - Development Server Test, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 13 days 1 hours ago.

What happens on wipe day for [EU] Enardo - Development Server Test?

The recent wipes of this server drew an average peak of 2 players. The peak of the crowd on the latest wipe came 0 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 1.

How to join

How can you connect to [EU] Enardo - Development Server Test?

Use the console: press F1 in Rust and enter client.connect 194.69.160.140:25000. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://enardo.gg/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds up to 100 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.