OnlineNA · uk1194.69.160.15:28059checked 10m ago
Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:38 UTC10d ago | 1 | – | running | 1 |
| Sat 3 Oct, 20:31 UTC10d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 18:23 UTC FW13d ago | 1 | held half | 2.1 days | 1 |
| Sun 27 Sep, 11:33 UTC17d ago | 1 | held half | 4.3 days | 0 |
| Sat 26 Sep, 10:32 UTC18d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Server?
A gather rate is not given in the name of Server. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. Vanilla is its own label: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC, Valve's anti-cheat, is enabled.
What map is used on Server?
A procedural map of size 4,250 with seed 479521753 runs on Server, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
What is the player count on Server?
Server holds 0 players of its 60 slots at the moment. The seven-day average is 0 players, with a peak of 2.
What position does Server hold in the Rust server rankings?
For player hours in the last seven days, Server ranks #6,271 overall, #1,022 in North America, and is in the top 28% of all ranked servers.
Server tags
What is the meaning of the tags on Server?
These tags are set by Server and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp60 (Max players): The slot count is 60; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $ruk1 (Region code): Servers in this region use the code uk1; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used; NA (North America): In the server browser, this appears under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Server: Rust modded servers, listed live and Rust servers in North America. Filter Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server info
What is the location of Server?
The NA tag on Server means North America; the region code is uk1. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 194.69.160.15:28059.
Is the performance on Server good?
Over the last 48 hours the average was 60 server fps, and the lowest was 60. The world held as many as 104,834 entities: buildings, deployables and all other objects. At its peak it used 3,418 MB of memory. When fps is low and entities climb, players feel it as lag.
How stable is Server, and is it online now?
You can connect to Server at this moment. The uptime it reports puts the last restart at about 11 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 18 September 2026.
What is the Rust version for Server?
The version on Server is Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does Server wipe?
No next wipe can be predicted for Server, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 10 days 4 hours ago.
What can you expect on Server when wipe day arrives?
Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Join info
What steps are needed to join Server?
Open Rust, press F1 for the console, then type client.connect 194.69.160.15:28059. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8
Game
gmrust
mp60
ts8
v2634
cs166652
ptrak
$ruk1
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.