Online194.69.160.182:28025checked 9m ago
Salty Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:00 UTC13d ago | 1 | – | running | 1 |
| Tue 29 Sep, 09:24 UTC14d ago | 1 | – | 1.3 days | 0 |
| Mon 28 Sep, 13:00 UTC15d ago | 1 | – | 0.8 days | 0 |
| Tue 22 Sep, 16:16 UTC21d ago | 0 | – | 5.9 days | 0 |
| Mon 21 Sep, 21:35 UTC21d ago | 1 | – | 0.8 days | 0 |
| Mon 21 Sep, 01:59 UTC22d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 19:41 UTC22d ago | 1 | – | 0.3 days | 1 |
| Sat 19 Sep, 18:19 UTC24d ago | 1 | – | 1.1 days | 0 |
| Sat 19 Sep, 00:15 UTC24d ago | 1 | – | 0.8 days | 1 |
| Fri 18 Sep, 13:02 UTC25d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Salty Test?
A gather rate is not given in the name of Salty Test. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. VAC from Valve is active as anti-cheat.
Which map is running on Salty Test?
A procedural map of size 3,500 with seed 1337 runs on Salty Test, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.
Player count
How many players are on Salty Test?
The current population of Salty Test is 0, out of 20 slots. The average player count for the last seven days is 0.
What is Salty Test's ranking among Rust servers?
Over the last seven days, Salty Test ranks #15,986 for player hours, placing it in the top 71% of all ranked servers.
Server tags
What are the tags on Salty Test and what do they mean?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework used from the tags Salty Test publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Salty Test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Salty Test is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the location of Salty Test?
Region: not published by Salty Test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 194.69.160.182:28025.
Is the performance on Salty Test good?
It held an average of 59 server fps over the last 48 hours, never below 37. Buildings, deployables and everything else in the world came to a peak of 69,676 entities. 4,092 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
How reliable is Salty Test, and is it currently online?
Salty Test is currently up. The uptime it reports puts the last restart at about 7 minutes ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 17 September 2026.
What is the Rust version for Salty Test?
Rust network protocol 2634 and build 167781 on Linux is what Salty Test runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
When does Salty Test wipe?
No next wipe can be predicted for Salty Test, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 13 days 1 hours ago.
What happens on wipe day for Salty Test?
The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe.
How to join
How can you connect to Salty Test?
Use the console: press F1 in Rust and enter client.connect 194.69.160.182:28025. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.