When Is Rust Force Wipe
38,505 playing now

OnlineNA · uk1194.69.160.95:28027checked 15m ago

Sven's Staging

vanillamoddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #14,787 top 66% · #1472 in NA
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5.2 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 27 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:37 UTC3d ago 1 – running 0
Sun 27 Sep, 07:57 UTC17d ago 1 halved by day 1 13 days 0
Tue 22 Sep, 20:13 UTC21d ago 1 halved by day 1 4.5 days 1
Thu 17 Sep, 16:20 UTC26d ago 1 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average 27/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 13/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 9/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average 7/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average 11/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average 3/ 150

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Sven's Staging?

A gather rate is not given in the name of Sven's Staging. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. VAC from Valve is active as anti-cheat.

Which map is running on Sven's Staging?

Sven's Staging uses a procedural map of size 3,750 with seed 213452621, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

How populated is Sven's Staging?

Sven's Staging holds 0 players of its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, when the average was 0 players.

What position does Sven's Staging hold in the Rust server rankings?

Sven's Staging is #14,787 on player hours over the last seven days, #1,472 in North America, and in the top 66% of all ranked servers.

Server tags

What are the tags on Sven's Staging and what do they mean?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2635 (Protocol): To join, your game must be on protocol 2635; cs167831 (Build): It runs on game build 167831; ptrak (Networking): The network layer is RakNet, which is standard for the game; $ruk1 (Region code): The code for this region is uk1; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; NA (North America): The server browser lists it under North America from the tags Sven's Staging publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Sven's Staging appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Sven's Staging: Rust modded servers, listed live and Rust servers in North America. Its filters on the server list are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the location of Sven's Staging?

Its NA tag places Sven's Staging in North America, with uk1 as its region code. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 194.69.160.95:28027.

Is the performance on Sven's Staging good?

The average server fps over the last 48 hours was 60, with a low of 60. The world held as many as 79,684 entities: buildings, deployables and all other objects. Memory use peaked at 2,879 MB. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of Sven's Staging?

Right now Sven's Staging is up. About 15 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for Sven's Staging?

Rust network protocol 2635 and build 167831 on Linux is what Sven's Staging runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

When does Sven's Staging wipe?

No next wipe can be predicted for Sven's Staging, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 3 days 23 hours ago.

What can you expect on Sven's Staging when wipe day arrives?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 1.

How to join

How can you connect to Sven's Staging?

Use the console: press F1 in Rust and enter client.connect 194.69.160.95:28027. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs167831,ts8

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp10
Max players It holds up to 10 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2635
Protocol To join, your game must be on protocol 2635.
cs167831
Build It runs on game build 167831.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$ruk1
Region code The code for this region is uk1.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.