When Is Rust Force Wipe
66,360 playing now

Offline195.138.91.141:28015checked 11d ago

TEST

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,998 top 70%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.1 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:49 UTC12d ago 1 – running 0
Thu 1 Oct, 18:20 UTC FW12d ago 1 – 0.6 days 1
Mon 28 Sep, 23:59 UTC15d ago 2 held half 2.8 days 0
Sat 26 Sep, 21:05 UTC17d ago 2 – 2.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 184/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 190/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 48/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 50/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on TEST?

The name of TEST gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What map is used on TEST?

TEST uses a procedural map of size 3,250 with seed 387396033, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

How many players are on TEST?

TEST is not online at present; the last time it was seen was 11 days 1 hours ago.

Where does TEST stand in the rankings of Rust servers?

Over the last seven days, TEST ranks #15,998 for player hours, placing it in the top 70% of all ranked servers.

Tags

How should you interpret the tags on TEST?

These tags are set by TEST and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does TEST appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, TEST is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Where can TEST be found?

Region: not published by TEST. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 195.138.91.141:28015.

How stable is TEST, and is it online now?

TEST is currently offline, with the last sighting 11 days 1 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 26 September 2026.

What Rust version is TEST on?

On Windows, TEST runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

How often does TEST wipe, and when?

No next wipe can be predicted for TEST, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 12 days 5 hours ago.

What can you expect on TEST when wipe day arrives?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.

Join info

What steps are needed to join TEST?

Enter client.connect 195.138.91.141:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.