OnlineEU195.18.27.204:35000checked 13m ago
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 17 October, 09:41 UTC, in 1d 23h. Every Tuesday at 12:43 and every Saturday at 09:41 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 174, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:43 UTC1d ago | – | – | running | 63 |
| Sat 10 Oct, 09:41 UTC5d ago | 174 | held half | 3.1 days | 77 |
| Tue 6 Oct, 12:40 UTC8d ago | 129 | held half | 3.9 days | 87 |
| Sat 3 Oct, 09:40 UTC12d ago | 173 | held half | 3.1 days | 95 |
| Thu 1 Oct, 17:55 UTC FW13d ago | 142 | – | 1.7 days | 135 |
| Tue 29 Sep, 12:40 UTC15d ago | 124 | held half | 2.2 days | 43 |
| Sat 26 Sep, 09:40 UTC19d ago | 148 | held half | 3.1 days | 102 |
| Tue 22 Sep, 12:40 UTC22d ago | 135 | held half | 3.9 days | 70 |
| Sat 19 Sep, 09:40 UTC26d ago | 163 | held half | 3.1 days | 29 |
| Tue 15 Sep, 12:41 UTC29d ago | 128 | held half | 3.9 days | 104 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Its name puts gather at 1000x on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS. Up to 100 players are allowed in a group. It runs battlefield, quick PvP, with kits and increased rates. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
The map on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is procedural, of size 3,500 and seed 2117913006, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
What is the player count on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
On CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, 36 of 50 slots are filled right now. The seven-day average is 53 players, with a peak of 174. The busiest time in the last 48 hours was 17:00 UTC, when the average was 89 players.
What position does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS hold in the Rust server rankings?
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is #406 on player hours over the last seven days, #168 in Europe, and in the top 2% of all ranked servers.
Tags
How should you interpret the tags on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
These tags are set by CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts100 (Group limit): The maximum team size is 100; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^w (Weekly): It wipes every week; ^i (Battlefield): Quick PvP battles with kits and boosted rates; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Who operates CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
The cgle.org hostname published by CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is also used by 3 other servers we track, suggesting the same operator runs them.
Where does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS: Rust servers with gather rate over 10x, Rust battlefield servers, EU Rust servers and Rust modded servers, listed live. Its filters on the server list are Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 10; Average players: 50+ on average.
Server info
What is the location of CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
In Europe, CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS lists itself with the EU tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 195.18.27.204:35000.
How smooth is the performance on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Over the last 48 hours the average was 60 server fps, and the lowest was 48. Buildings, deployables and everything else in the world came to a peak of 448,927 entities. Memory use peaked at 6,382 MB. Players feel lag when fps drops and entity counts climb.
How stable is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, and is it online now?
Right now CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is up. The uptime it reports puts the last restart at about 4 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS on?
The version on CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS is Rust network protocol 2634 and build 167781, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe days
On what schedule does CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS wipe?
For CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS, the wipe rhythm is every Tuesday at 12:43 and every Saturday at 09:41 UTC. On Saturday 17 October at 09:41 UTC the next wipe is due. It has been running its current world since 45 hours ago. The tags list a weekly wipe schedule.
What happens on wipe day for CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
An average of 159 players turned out at the busiest point of its recent wipes. 29 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.
Join info
How can you connect to CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS?
Use the console: press F1 in Rust and enter client.connect 195.18.27.204:35000. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://shop.cgle.org is its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,^i,EU,gmrust,cs167781,ts100,^o^z
Game
gmrust
mp50
ts100
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
