When Is Rust Force Wipe
51,854 playing now

Online195.18.27.77:35100checked 10m ago

Evolution PvE [RaidBases, Skills, Event, Quest]

biweekly wipes moddedoxidepve
Players now 0/ 200 0% full
7-day average 3 peak 14
Rank #1,839 top 8%
Last wipe 13d ago biweekly schedule
Next wipe 21h Thu 15 Oct, 20:08 UTC

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 20:08 UTC, in 21h. Its biweekly schedule tag · low confidence

Usual gap 14.2 days between real wipes
Wipe-day peak 14 players, last three wipes
Crowd held 0% else halves by day 6

Coming wipes

21hThu 15 Oct, 20:08 UTC
14d 21hThu 29 Oct, 20:08 UTC
21d 20hThu 5 Nov, 19:00 UTC FW
28d 21hThu 12 Nov, 20:08 UTC
42d 21hThu 26 Nov, 20:08 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW13d ago 15 – running 1
Thu 17 Sep, 15:43 UTC27d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 140/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 196 on average 211/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average 11/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average 10/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average 79/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 44 on average 57/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest]?

A gather rate is not given in the name of Evolution PvE [RaidBases, Skills, Event, Quest]. Groups can reach 16 players at most. roleplay is the game mode, jobs, towns and rules for roleplay. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Evolution PvE [RaidBases, Skills, Event, Quest]?

The map on Evolution PvE [RaidBases, Skills, Event, Quest] is procedural, of size 4,250 and seed 777349113, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How populated is Evolution PvE [RaidBases, Skills, Event, Quest]?

The current population of Evolution PvE [RaidBases, Skills, Event, Quest] is 0, out of 200 slots. The seven-day average is 3 players, with a peak of 14. The busiest time in the last 48 hours was 17:00 UTC, when the average was 5 players.

What position does Evolution PvE [RaidBases, Skills, Event, Quest] hold in the Rust server rankings?

Over the last seven days, Evolution PvE [RaidBases, Skills, Event, Quest] ranks #1,839 for player hours, placing it in the top 8% of all ranked servers.

Server tags

What are the tags on Evolution PvE [RaidBases, Skills, Event, Quest] and what do they mean?

The game's server browser reads these tags from Evolution PvE [RaidBases, Skills, Event, Quest]: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): It holds up to 200 players; ts16 (Group limit): The maximum team size is 16; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^r (Roleplay): This server is for roleplay; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Evolution PvE [RaidBases, Skills, Event, Quest] appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Evolution PvE [RaidBases, Skills, Event, Quest]: Rust modded servers, listed live, Best Rust PvE servers and Rust roleplay servers, live. These filters show it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Operator and location

Where can Evolution PvE [RaidBases, Skills, Event, Quest] be found?

No region is published by Evolution PvE [RaidBases, Skills, Event, Quest]. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 195.18.27.77:35100.

What is the performance like on Evolution PvE [RaidBases, Skills, Event, Quest]?

The average server fps over the last 48 hours was 81, with a low of 12. The world held as many as 150,479 entities: buildings, deployables and all other objects. 4,481 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How stable is Evolution PvE [RaidBases, Skills, Event, Quest], and is it online now?

Evolution PvE [RaidBases, Skills, Event, Quest] is currently up. The uptime it reports puts the last restart at about 19 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] on?

The version on Evolution PvE [RaidBases, Skills, Event, Quest] is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?

The schedule of Evolution PvE [RaidBases, Skills, Event, Quest] cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 20:08 UTC. It has been running its current world since 13 days 2 hours ago. Its tags carry a wipe schedule of every two weeks.

What can you expect on Evolution PvE [RaidBases, Skills, Event, Quest] when wipe day arrives?

The recent wipes of this server drew an average peak of 14 players. The peak of the crowd on the latest wipe came 47 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 6.

Join info

What steps are needed to join Evolution PvE [RaidBases, Skills, Event, Quest]?

Use the console: press F1 in Rust and enter client.connect 195.18.27.77:35100. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://evolutionrust.gamestores.app/ is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^r,^p,gmvanilla,cs167398,ts16,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp200
Max players It holds up to 200 players.
ts16
Group limit The maximum team size is 16.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.