When Is Rust Force Wipe
33,260 playing now

Offline195.201.109.240:28035checked 19d ago

Sperrzone Staging Test

moddedcarbon
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,709 top 71%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 06:52 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 37/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 12/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Sperrzone Staging Test?

A gather rate is not given in the name of Sperrzone Staging Test. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

Which map is running on Sperrzone Staging Test?

A procedural map of size 3,000 with seed 1 runs on Sperrzone Staging Test, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How populated is Sperrzone Staging Test?

Right now Sperrzone Staging Test is offline, with its last appearance 19 days 17 hours ago.

Where does Sperrzone Staging Test stand in the rankings of Rust servers?

Sperrzone Staging Test is in the top 71% of all ranked servers, at #15,709 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Sperrzone Staging Test?

These tags are set by Sperrzone Staging Test and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165590 (Build): Game build: 165590; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Sperrzone Staging Test appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Sperrzone Staging Test is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

What is the location of Sperrzone Staging Test?

No region is published by Sperrzone Staging Test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 195.201.109.240:28035.

How reliable is Sperrzone Staging Test, and is it currently online?

Sperrzone Staging Test is currently offline, with the last sighting 19 days 17 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 24 September 2026.

What Rust version is Sperrzone Staging Test on?

The version on Sperrzone Staging Test is Rust network protocol 2633 and build 165590, on Linux. Steam updates your game, but you need the same protocol to join.

Wipe days

On what schedule does Sperrzone Staging Test wipe?

Too few wipes of Sperrzone Staging Test are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 19 days 22 hours ago.

What can you expect on Sperrzone Staging Test when wipe day arrives?

The recent wipes of this server drew an average peak of 2 players. 2 hours after the latest wipe, the crowd peaked.

Join info

What is the process to join Sperrzone Staging Test?

Open Rust, press F1 for the console, then type client.connect 195.201.109.240:28035. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://discord.com/invite/sperrzone.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2633
Protocol To join, your game must be on protocol 2633.
cs165590
Build Game build: 165590.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.