Online195.201.167.33:28025checked 15m ago
(Wunders) Dev & Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:37 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on (Wunders) Dev & Testing?
No gather rate appears in the name of (Wunders) Dev & Testing. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What is the map for (Wunders) Dev & Testing?
(Wunders) Dev & Testing uses a procedural map of size 2,500 with seed 1234567, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
What is the player count on (Wunders) Dev & Testing?
On (Wunders) Dev & Testing, 0 of 25 slots are filled right now. The seven-day average player count is 0.
What is (Wunders) Dev & Testing's ranking among Rust servers?
(Wunders) Dev & Testing is in the top 71% of all ranked servers, at #15,967 for player hours over the last seven days.
Tags
What is the meaning of the tags on (Wunders) Dev & Testing?
The game's server browser reads these tags from (Wunders) Dev & Testing: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does (Wunders) Dev & Testing appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature (Wunders) Dev & Testing: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the location of (Wunders) Dev & Testing?
Region: not published by (Wunders) Dev & Testing. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 195.201.167.33:28025.
How smooth is the performance on (Wunders) Dev & Testing?
Over the last 48 hours the average was 236 server fps, and the lowest was 230. Buildings, deployables and everything else in the world came to a peak of 32,364 entities. 1,455 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How reliable is (Wunders) Dev & Testing, and is it currently online?
Right now (Wunders) Dev & Testing is up. About 2 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What is the Rust version for (Wunders) Dev & Testing?
On Linux, (Wunders) Dev & Testing runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe days
On what schedule does (Wunders) Dev & Testing wipe?
The only wipe on (Wunders) Dev & Testing is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 12 days 4 hours ago.
What happens on wipe day for (Wunders) Dev & Testing?
An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Join info
What steps are needed to join (Wunders) Dev & Testing?
Use the console: press F1 in Rust and enter client.connect 195.201.167.33:28025. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.