When Is Rust Force Wipe
52,588 playing now

Online195.209.208.86:28015checked 7m ago

Buildeep | Build Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak 2
Rank #12,388 top 56%
Last wipe 11h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.511.5221:0000:0002:0005:0007:0010:00Wiped Thu 15 Oct, 00:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0000:0002:0005:0007:0010:00Wiped Thu 15 Oct, 00:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:00 UTC11h ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average 164/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average 46/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 59/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average 20/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average 48/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Buildeep | Build Server?

A gather rate is not given in the name of Buildeep | Build Server. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC off: Valve's anti-cheat.

What map is used on Buildeep | Build Server?

Buildeep | Build Server uses a procedural map of size 3,000 with seed 1337, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The map is named Custom Map.

Player count

How populated is Buildeep | Build Server?

On Buildeep | Build Server, 0 of 10 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 23:00 UTC, when the average was 2 players.

What position does Buildeep | Build Server hold in the Rust server rankings?

Buildeep | Build Server is in the top 56% of all ranked servers, at #12,388 for player hours over the last seven days.

Tags

What are the tags on Buildeep | Build Server and what do they mean?

The game's server browser reads these tags from Buildeep | Build Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework used. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Buildeep | Build Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Buildeep | Build Server is placed in these lists: Rust modded servers, listed live and Rust build and creative servers. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What is the location of Buildeep | Build Server?

Region: not published by Buildeep | Build Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 195.209.208.86:28015.

Is the performance on Buildeep | Build Server good?

It held an average of 225 server fps over the last 48 hours, never below 85. The world held as many as 11,259 entities: buildings, deployables and all other objects. 1,434 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How reliable is Buildeep | Build Server, and is it currently online?

Right now Buildeep | Build Server is up. About 10 hours ago is when it last restarted, based on its reported uptime. It was first seen by When Is Rust Force Wipe on 14 October 2026.

Which Rust version is used on Buildeep | Build Server?

On Linux, Buildeep | Build Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does Buildeep | Build Server wipe?

Its rhythm cannot be told from the wipes of Buildeep | Build Server on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 11 hours ago.

Join info

What steps are needed to join Buildeep | Build Server?

Open Rust, press F1 for the console, then type client.connect 195.209.208.86:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds up to 10 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework used.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.