When Is Rust Force Wipe
44,241 playing now

Online198.73.57.135:28025checked 12m ago

East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]

monthly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 2 peak 9
Rank #2,175 top 10%
Last wipe 13d ago monthly schedule
Next wipe 21d 9h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

025507510010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

21d 9hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:04 UTC FW13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average 1/ 200
Rust up Northgroups of 6 · monthly · 1 on average 0/ 50
Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average 0/ 75
Rustafied.com - US Low PopNA · groups of 6 · monthly · 105 on average 64/ 150
Rustoria.co - EU Low PopEU · groups of 6 · monthly · 95 on average 46/ 100
Rustoria.co - US Low PopNA · groups of 6 · monthly · 90 on average 48/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]?

A gather rate is not given in the name of East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]. Groups can reach 6 players at most. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. It uses the term vanilla for itself: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC from Valve is active as anti-cheat.

Which map is running on East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]?

East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] uses a procedural map of size 4,500 with seed 1379968243, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

How many players are on East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]?

East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] holds 0 players of its 50 slots at the moment. The seven-day average is 2 players, with a peak of 9. The busiest time in the last 48 hours was 23:00 UTC, when the average was 6 players.

Where does East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] stand in the rankings of Rust servers?

East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] is in the top 10% of all ranked servers, at #2,175 for player hours over the last seven days.

Tags

What are the tags on East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] and what do they mean?

The game's server browser reads these tags from East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): 50 player slots; ts6 (Group limit): A team may contain up to 6 players; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]: Rust modded servers, listed live and Rust servers for new players. Its filters on the server list are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

Where can East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] be found?

Region: not published by East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 198.73.57.135:28025.

How smooth is the performance on East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]?

It held an average of 53 server fps over the last 48 hours, never below 26. Buildings, deployables and everything else in the world came to a peak of 147,245 entities. At its peak it used 3,979 MB of memory. When fps is low and entities climb, players feel it as lag.

How stable is East Coast Vanilla [no decay][heli/boat spawns][noobs welcome], and is it online now?

You can connect to East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] at this moment. Its reported uptime shows a restart roughly 9 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]?

Rust network protocol 2634 and build 167781 on Windows is what East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

How often does East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] wipe, and when?

The only wipe on East Coast Vanilla [no decay][heli/boat spawns][noobs welcome] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 13 days 14 hours ago. The tags carry a monthly wipe schedule.

What happens on wipe day for East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]?

The recent wipes of this server drew an average peak of 2 players. The peak of the crowd on the latest wipe came 5 hours after the wipe.

Connect

What is the process to join East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]?

Enter client.connect 198.73.57.135:28025 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://discord.com/invite/xuKgWXYwJR.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players 50 player slots.
ts6
Group limit A team may contain up to 6 players.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.