When Is Rust Force Wipe
35,758 playing now

OnlineNA198.96.88.252:28080checked 12m ago

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #7,773 top 35% · #1184 in NA
Last wipe 11d ago monthly schedule
Next wipe 22d 11h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 35% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 11hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:06 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 32/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 37/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 33/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 28/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 27/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 14/ 420

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

No gather rate appears in the name of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Up to 8 players form a group, which is the game's default. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

What map is used on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The map on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is procedural, of size 4,096 and seed 481981, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is Custom Map.

Population

How populated is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The current population of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is 0, out of 50 slots. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours occurred at 02:00 UTC, with 2 players.

What is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |'s ranking among Rust servers?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #7,773 on player hours over the last seven days, #1,184 in North America, and in the top 35% of all ranked servers.

Server tags

How should you interpret the tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The game's server browser reads these tags from [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): It runs on game build 166586; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): In PvE, the world provides the danger, not other players; ^r (Roleplay): A server dedicated to roleplay; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game; NA (North America): Its place in the server browser is under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Rust modded servers, listed live, Best Rust PvE servers, Rust roleplay servers, live, Rust servers in North America and Rust zombie servers. Its filters on the server list are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Where can [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | be found?

In North America, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself with the NA tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 198.96.88.252:28080.

What is the performance like on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The average server fps over the last 48 hours was 64, with a low of 51. The world held as many as 97,296 entities: buildings, deployables and all other objects. At its peak it used 7,800 MB of memory. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is currently up. Its reported uptime shows a restart roughly 11 days 8 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

On Windows, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe, and when?

Once a month, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 11 days 11 hours ago. Its tags list a monthly wipe schedule.

What happens on wipe day for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 13 hours after the wipe.

Join info

What is the process to join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Enter client.connect 198.96.88.252:28080 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds up to 50 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build It runs on game build 166586.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.
^r
Roleplay A server dedicated to roleplay.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.