When Is Rust Force Wipe
34,393 playing now

Online199.47.146.194:27016checked 7m ago

Benchmark Dev

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,894 top 72%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:30 UTC11d ago 2 – running 0
Sat 3 Oct, 02:14 UTC12d ago 2 – 1 days 0
Thu 1 Oct, 19:59 UTC FW13d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 49/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 13/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 2/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Benchmark Dev?

No gather rate appears in the name of Benchmark Dev. The group limit is 200 players. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is running on Benchmark Dev?

A procedural map of size 4,500 with seed 1337 runs on Benchmark Dev, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The map is named Custom Map.

Player stats

How populated is Benchmark Dev?

On Benchmark Dev, 0 of 10 slots are filled right now. The seven-day average player count is 0.

What position does Benchmark Dev hold in the Rust server rankings?

Over the last seven days, Benchmark Dev ranks #15,894 for player hours, placing it in the top 72% of all ranked servers.

Tags

What is the meaning of the tags on Benchmark Dev?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; ts200 (Group limit): Teams can have no more than 200 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins from the tags Benchmark Dev publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Benchmark Dev appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Benchmark Dev: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the location of Benchmark Dev?

No region is published by Benchmark Dev. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 199.47.146.194:27016.

Is the performance on Benchmark Dev good?

The average server fps over the last 48 hours was 60, with a low of 59. Buildings, deployables and everything else in the world came to a peak of 119,248 entities. At its peak it used 5,762 MB of memory. Players feel lag when fps drops and entity counts climb.

How stable is Benchmark Dev, and is it online now?

Benchmark Dev is currently up. About 11 days 2 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for Benchmark Dev?

On Linux, Benchmark Dev runs Rust network protocol 2634 and build 166652. Steam updates your game, but you need the same protocol to join.

Wipe schedule

How often does Benchmark Dev wipe, and when?

No next wipe can be predicted for Benchmark Dev, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 11 days 4 hours ago.

What happens on wipe day for Benchmark Dev?

An average of 2 players turned out at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.

Join info

How can you connect to Benchmark Dev?

Open Rust, press F1 for the console, then type client.connect 199.47.146.194:27016. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://cynic-hosting.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds up to 10 players.
ts200
Group limit Teams can have no more than 200 players.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.