Offline2.127.215.235:28015checked 29d ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on test?
No gather rate appears in the name of test. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server: the server browser shows it under Community. The server has VAC on: Valve's anti-cheat.
Which map is running on test?
The map on test is procedural, made by the game.
Population
How populated is test?
test is not online at present; the last time it was seen was 29 days 1 hours ago.
What is test's ranking among Rust servers?
Over the last seven days, test ranks #15,426 for player hours, placing it in the top – of all ranked servers.
Lists and tags
What is the meaning of the tags on test?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163794 (Build): The current game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set from the tags test publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, test is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the location of test?
No region is published by test. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 2.127.215.235:28015.
What is the uptime and reliability of test?
Right now test is down; the last sighting was 29 days 1 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 14 September 2026.
What Rust version is test on?
On Windows, test runs Rust network protocol 2633 and build 163794. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does test wipe, and when?
Its rhythm cannot be told from the wipes of test on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 29 days 21 hours ago.
Connect
How can you connect to test?
Enter client.connect 2.127.215.235:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.