Offline2.84.252.72:35005checked 19d ago
Tin & Blood
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Tin & Blood?
The name of Tin & Blood gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Community. VAC from Valve is active as anti-cheat.
What is the map for Tin & Blood?
Tin & Blood uses a procedural map that the game generates.
Population
How populated is Tin & Blood?
Right now Tin & Blood is offline, with its last appearance 19 days 20 hours ago.
Where does Tin & Blood stand in the rankings of Rust servers?
Tin & Blood is in the top 71% of all ranked servers, at #15,643 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Tin & Blood?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs165217 (Build): The current game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set from the tags Tin & Blood publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Tin & Blood appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Tin & Blood is placed in these lists: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the location of Tin & Blood?
Region: not published by Tin & Blood. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 2.84.252.72:35005.
How reliable is Tin & Blood, and is it currently online?
Right now Tin & Blood is down; the last sighting was 19 days 20 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 24 September 2026.
Which Rust version is used on Tin & Blood?
On Linux, Tin & Blood runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Tin & Blood wipe?
The wipes of Tin & Blood on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 32 days 9 hours ago.
Join info
What is the process to join Tin & Blood?
Use the console: press F1 in Rust and enter client.connect 2.84.252.72:35005. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.