When Is Rust Force Wipe
58,113 playing now

Offline203.16.163.233:25349checked 19h ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #14,210 top 64%
Last wipe 19h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.511.5217:0018:0013:0014:0016:0017:00Wiped Tue 13 Oct, 17:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020017:0018:0013:0014:0016:0017:00Wiped Tue 13 Oct, 17:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 0.8 days between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:27 UTC22h ago – – running 0
Tue 13 Oct, 17:50 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average 466/ 475
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average 265/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average 134/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average 316/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 59/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average 238/ 300

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. Under Community in the server browser, it is a community server. The server has VAC on: Valve's anti-cheat.

What is the map for A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, of size 3,500 and seed 50000, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

What is the player count on A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is offline, with its last appearance 19 hours ago. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 17:00 UTC, when the average was 0 players.

What is A Shockbyte Rust Server's ranking among Rust servers?

Over the last seven days, A Shockbyte Rust Server ranks #14,210 for player hours, placing it in the top 64% of all ranked servers.

Tags

How should you interpret the tags on A Shockbyte Rust Server?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set from the tags A Shockbyte Rust Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.

Server info

Where can A Shockbyte Rust Server be found?

Region: not published by A Shockbyte Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 203.16.163.233:25349.

What is the performance like on A Shockbyte Rust Server?

It held an average of 186 server fps over the last 48 hours, never below 176. The world held as many as 69,000 entities: buildings, deployables and all other objects. 2,626 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is currently offline, with the last sighting 19 hours ago. Its reported uptime shows a restart roughly 29 minutes ago. It was up for 5 of the last 1 full day's 24 hours, 21% of the time. It was first seen by When Is Rust Force Wipe on 13 October 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 19 hours ago.

Join info

What is the process to join A Shockbyte Rust Server?

Enter client.connect 203.16.163.233:25349 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.