When Is Rust Force Wipe
72,624 playing now

Offline203.94.34.210:28015checked 9d ago

dev

moddedoxide
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,988 top 71%
Last wipe 20d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 10:25 UTC13d ago 2 – running 0
Tue 29 Sep, 07:13 UTC15d ago 1 held half 2.1 days 0
Mon 28 Sep, 03:01 UTC16d ago 1 – 1.2 days 0
Fri 25 Sep, 18:20 UTC19d ago 1 halved by day 1 2.4 days 0
Thu 24 Sep, 16:08 UTC20d ago 1 – 1.1 days 1
Tue 22 Sep, 19:01 UTC22d ago 1 – 1.9 days 0
Mon 21 Sep, 17:02 UTC23d ago 1 – 1.1 days 1
Sun 20 Sep, 20:21 UTC24d ago 1 – 0.9 days 0
Wed 16 Sep, 14:50 UTC28d ago 1 halved by day 2 4.2 days 0
Tue 15 Sep, 12:25 UTC29d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 113/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 137/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 48/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on dev?

The name of dev gives no gather rate. The group limit is 100 players. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.

Population

How populated is dev?

dev is not online at present; the last time it was seen was 9 days 13 hours ago.

What is dev's ranking among Rust servers?

dev is in the top 71% of all ranked servers, at #15,988 for player hours over the last seven days.

Tags

What are the tags on dev and what do they mean?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp1 (Max players): It holds up to 1 players; ts100 (Group limit): The maximum team size is 100; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166465 (Build): The current game build is 166465; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags dev publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does dev appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature dev: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

Where can dev be found?

Region: not published by dev. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 203.94.34.210:28015.

How reliable is dev, and is it currently online?

Right now dev is down; the last sighting was 9 days 13 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on dev?

On Windows, dev runs Rust network protocol 2634 and build 166465. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

On what schedule does dev wipe?

There is no next wipe to predict for dev: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 20 days 1 hours ago.

What can you expect on dev when wipe day arrives?

The recent wipes of this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 50% of its recent wipes. In the other cases, the crowd dropped below half by day 1.

Join info

How can you connect to dev?

Enter client.connect 203.94.34.210:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166465,ts100,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp1
Max players It holds up to 1 players.
ts100
Group limit The maximum team size is 100.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166465
Build The current game build is 166465.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.