Online207.216.54.49:28025checked 8m ago
Dook's Dungeon
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Dook's Dungeon?
No gather rate appears in the name of Dook's Dungeon. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
Which map is running on Dook's Dungeon?
Dook's Dungeon uses a procedural map of size 4,500 with seed 1337420, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
What is the player count on Dook's Dungeon?
Dook's Dungeon holds 0 players of its 500 slots at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 23:00 UTC, when the average was 2 players.
What is Dook's Dungeon's ranking among Rust servers?
Dook's Dungeon is in the top 23% of all ranked servers, at #5,066 for player hours over the last seven days.
Tags
What is the meaning of the tags on Dook's Dungeon?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Dook's Dungeon publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Who is the operator of Dook's Dungeon?
The same operator most likely runs Dook's Dungeon and 1 other server we track, as they all publish the same keithscomputers.ca hostname.
Where does Dook's Dungeon appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Dook's Dungeon is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Where can Dook's Dungeon be found?
There is no region published by Dook's Dungeon. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 207.216.54.49:28025.
What is the performance like on Dook's Dungeon?
Over the last 48 hours the average was 131 server fps, and the lowest was 93. Buildings, deployables and everything else in the world came to a peak of 122,932 entities. 3,680 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How stable is Dook's Dungeon, and is it online now?
Dook's Dungeon is currently up. The uptime it reports puts the last restart at about 22 hours ago. The last 7 full days saw it up 155 of 168 hours, 92% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on Dook's Dungeon?
On Linux, Dook's Dungeon runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does Dook's Dungeon wipe, and when?
The estimate for the next wipe of Dook's Dungeon is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 34 days 10 hours ago. A monthly wipe schedule is published in its tags.
How to join
How can you connect to Dook's Dungeon?
Use the console: press F1 in Rust and enter client.connect 207.216.54.49:28025. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://discord.com/invite/bG9qzKBW.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.