When Is Rust Force Wipe
62,545 playing now

Online208.115.217.131:28080checked 14m ago

Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases

2x moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #7,383 top 33%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 14.1 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:51 UTC FW12d ago 2 – running 0
Thu 17 Sep, 21:23 UTC26d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 633 on average 490/ 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 413 on average 250/ 275
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 298 on average 391/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average 25/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 254 on average 1484/ 1490
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 250 on average 252/ 300

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

The name of Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases includes a gather rate of 2x. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

What map is used on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

The map on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases is procedural, of size 3,750 and seed 761024, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How populated is Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

The current population of Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases is 0, out of 50 slots. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 01:00 UTC, when the average was 1 players.

What is Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases's ranking among Rust servers?

Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases is in the top 33% of all ranked servers, at #7,383 for player hours over the last seven days.

Tags

How should you interpret the tags on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases: Rust modded servers, listed live, 2x Rust servers and Rust zombie servers. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Operator and location

What is the location of Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

No region is published by Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 208.115.217.131:28080.

How smooth is the performance on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

It held an average of 91 server fps over the last 48 hours, never below 68. The world held as many as 95,905 entities: buildings, deployables and all other objects. Memory use peaked at 3,957 MB. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

You can connect to Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases at this moment. About 34 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

The version on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases is Rust network protocol 2634 and build 167584, on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

When does Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases wipe?

Too few wipes of Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 12 days 13 hours ago.

What can you expect on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases when wipe day arrives?

The recent wipes of this server drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

Join info

How can you connect to Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

Use the console: press F1 in Rust and enter client.connect 208.115.217.131:28080. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://discord.com/invite/Vkpn3UJsaW.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players 50 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.