Online208.52.146.13:10015checked 10m ago
Freddies Hell Re-Run
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:49 UTC10d ago | 3 | – | running | 2 |
| Thu 24 Sep, 20:31 UTC19d ago | 4 | – | 8.8 days | 2 |
| Wed 23 Sep, 16:15 UTC20d ago | 4 | – | 1.2 days | 1 |
| Tue 22 Sep, 00:15 UTC22d ago | 3 | – | 1.7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Freddies Hell Re-Run?
The name of Freddies Hell Re-Run gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. Vanilla is its own label: unmodified from Facepunch: the same rates, kits and rules. VAC from Valve is active as anti-cheat.
What is the map for Freddies Hell Re-Run?
A procedural map of size 3,300 with seed 1 runs on Freddies Hell Re-Run, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player stats
What is the player count on Freddies Hell Re-Run?
The current population of Freddies Hell Re-Run is 0, out of 20 slots. The seven-day average is 0 players, with a peak of 1.
Where does Freddies Hell Re-Run stand in the rankings of Rust servers?
Freddies Hell Re-Run is in the top 71% of all ranked servers, at #15,779 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Freddies Hell Re-Run?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp20 (Max players): 20 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags Freddies Hell Re-Run publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Freddies Hell Re-Run appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Freddies Hell Re-Run: Rust modded servers, listed live. These filters show it on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Operator and location
What is the location of Freddies Hell Re-Run?
No region is published by Freddies Hell Re-Run. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 208.52.146.13:10015.
What is the performance like on Freddies Hell Re-Run?
Over the last 48 hours the average was 119 server fps, and the lowest was 71. Buildings, deployables and everything else in the world came to a peak of 58,025 entities. Memory use peaked at 3,072 MB. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of Freddies Hell Re-Run?
You can connect to Freddies Hell Re-Run at this moment. About 4 days 22 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 126 of 168 hours, 75% of the time. First seen by When Is Rust Force Wipe on 21 September 2026.
What Rust version is Freddies Hell Re-Run on?
The version on Freddies Hell Re-Run is Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
On what schedule does Freddies Hell Re-Run wipe?
The only wipe on Freddies Hell Re-Run is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 10 days 18 hours ago. The tags carry a monthly wipe schedule.
What can you expect on Freddies Hell Re-Run when wipe day arrives?
An average of 4 players turned out at the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked.
Join info
What steps are needed to join Freddies Hell Re-Run?
Open Rust, press F1 for the console, then type client.connect 208.52.146.13:10015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.