When Is Rust Force Wipe
34,562 playing now

OnlineNA208.52.152.2:6666checked 11m ago

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

quad moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak 3
Rank #7,498 top 34% · #1156 in NA
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 34% of all ranked servers, top 62% in NA, and #415 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 3.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:55 UTC8d ago 3 – running 0
Thu 1 Oct, 18:27 UTC FW12d ago 0 – 4.3 days 0
Tue 29 Sep, 04:23 UTC15d ago 4 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Uranus.gg US 5x Weekly | small one grid | Modded | 10/8NA · quad · 5x · weekly · 2 on average 0/ 50
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/12NA · groups of 100+ · 19 on average 14/ 200
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average 24/ 400
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 12 on average 20/ 50
US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 8 on average 26/ 100
Old Gits Gaming 1000xOC · quad · 1000x · biweekly · 1 on average 1/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters gives no gather rate. A maximum of 4 players per group, namely quad. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

What is the map for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The map on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is procedural, of size 2,000 and seed 666, made by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is Custom Map.

Player stats

What is the player count on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

On Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, 0 of 5 slots are filled right now. The seven-day average is 0 players, with a peak of 3. In the last 48 hours, the peak hour was 17:00 UTC with an average of 1 players.

What is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters's ranking among Rust servers?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is #7,498 on player hours over the last seven days, #1,156 in North America, and in the top 34% of all ranked servers. Among servers in the quad group, it is #415.

Lists and tags

What is the meaning of the tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds up to 5 players; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): Its place in the server browser is under North America from the tags Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is placed in these lists: Rust modded servers, listed live and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Server details

Where can Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters be found?

With its NA tag, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 208.52.152.2:6666.

What is the performance like on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Over the last 48 hours the average was 235 server fps, and the lowest was 234. Buildings, deployables and everything else in the world came to a peak of 1,673 entities. Memory use peaked at 1,998 MB. When fps is low and entities climb, players feel it as lag.

How reliable is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, and is it currently online?

You can connect to Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at this moment. The uptime it reports puts the last restart at about 55 minutes ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 29 September 2026.

Which Rust version is used on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Rust network protocol 2634 and build 166494 on Windows is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe?

No next wipe can be predicted for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 8 days 3 hours ago.

What happens on wipe day for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

An average of 2 players turned out at the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.

Connect

What steps are needed to join Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Open Rust, press F1 for the console, then type client.connect 208.52.152.2:6666. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://discord.com/invite/4cvsyzC8wq.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^e,NA,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds up to 5 players.
ts4
Group limit The maximum team size is 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames include arenas, Bedwars and parkour.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.