When Is Rust Force Wipe
45,938 playing now

Offline208.52.153.33:28049checked 22h ago

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events

monthly wipes vanillamoddedoxide
Players now 0/ 60 0% full
7-day average 1 peak 6
Rank #3,054 top 14%
Last wipe 12d ago monthly schedule
Next wipe 22d 8h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123411:0016:0021:0001:0006:0011:00

Hourly average and peak, UTC.

Server performance

01020304011:0016:0021:0001:0006:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

Wipe-day peak 6 players, last three wipes

Coming wipes

22d 8hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW12d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average 19/ 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average 4/ 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average 6/ 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average 3/ 40
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average 1/ 200
Builders Like UsNA · groups of 32+ · monthly · 3 on average 0/ 125

Quick answers

from the figures on this page

Server rules

What are the rules and settings on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

No gather rate appears in the name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Up to 8 players form a group, which is the game's default. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. VAC, Valve's anti-cheat, is disabled.

Which map is running on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

A procedural map of size 4,000 with seed 1903718342 runs on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player stats

What is the player count on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Right now №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is offline, with its last appearance 22 hours ago. The seven-day average is 1 players, with a peak of 6. In the last 48 hours, the peak hour was 01:00 UTC with an average of 3 players.

What is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events's ranking among Rust servers?

Over the last seven days, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events ranks #3,054 for player hours, placing it in the top 14% of all ranked servers.

Server tags

What are the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events and what do they mean?

The game's server browser reads these tags from №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: gmrust (Game mode): Standard survival gameplay; mp60 (Max players): It holds up to 60 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^r (Roleplay): This server is for roleplay; ^c (Creative): In creative mode you build without gathering, using unlimited resources; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: Rust creative servers, Rust modded servers, listed live, Rust roleplay servers, live, Rust build and creative servers and Rust zombie servers. Filter Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.

Server details

What is the location of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

There is no region published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 208.52.153.33:28049.

Is the performance on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events good?

Over the last 48 hours the average was 30 server fps, and the lowest was 30. The world held as many as 103,625 entities: buildings, deployables and all other objects. At its peak it used 3,343 MB of memory. What players call lag is low fps plus a rising entity count.

How reliable is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, and is it currently online?

Right now №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is down; the last sighting was 22 hours ago. Its reported uptime shows a restart roughly 23 hours ago. It was up for 156 of the last 7 full days' 168 hours, 93% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events on?

On Linux, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

How often does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe, and when?

The force wipe is the only wipe №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 12 days 14 hours ago. The tags carry a monthly wipe schedule.

What happens on wipe day for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

The recent wipes of this server drew an average peak of 6 players. The peak of the crowd on the latest wipe came 36 hours after the wipe.

Join info

What steps are needed to join №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Use the console: press F1 in Rust and enter client.connect 208.52.153.33:28049. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp60
Max players It holds up to 60 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Gameplay

^r
Roleplay This server is for roleplay.
^c
Creative In creative mode you build without gathering, using unlimited resources.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.