When Is Rust Force Wipe
36,837 playing now

Online208.73.203.30:7781checked 11m ago

[GNG] Development Server | Staging & Plugin Testing

moddedoxide
Players now 0/ 70 0% full
7-day average 0 peak 2
Rank #8,809 top 40%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 3 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:35 UTC14d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 53/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 15/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 4/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [GNG] Development Server | Staging & Plugin Testing?

No gather rate appears in the name of [GNG] Development Server | Staging & Plugin Testing. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.

Which map is running on [GNG] Development Server | Staging & Plugin Testing?

[GNG] Development Server | Staging & Plugin Testing uses a procedural map of size 3,000 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player stats

What is the player count on [GNG] Development Server | Staging & Plugin Testing?

On [GNG] Development Server | Staging & Plugin Testing, 0 of 70 slots are filled right now. The seven-day average is 0 players, with a peak of 2.

What position does [GNG] Development Server | Staging & Plugin Testing hold in the Rust server rankings?

[GNG] Development Server | Staging & Plugin Testing is in the top 40% of all ranked servers, at #8,809 for player hours over the last seven days.

Server tags

What are the tags on [GNG] Development Server | Staging & Plugin Testing and what do they mean?

The game's server browser reads these tags from [GNG] Development Server | Staging & Plugin Testing: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): 70 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166406 (Build): Game build: 166406; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does [GNG] Development Server | Staging & Plugin Testing appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [GNG] Development Server | Staging & Plugin Testing is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more to find it on the server list.

Server info

Where can [GNG] Development Server | Staging & Plugin Testing be found?

There is no region published by [GNG] Development Server | Staging & Plugin Testing. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 208.73.203.30:7781.

How smooth is the performance on [GNG] Development Server | Staging & Plugin Testing?

The average server fps over the last 48 hours was 198, with a low of 175. Buildings, deployables and everything else in the world came to a peak of 47,227 entities. At its peak it used 4,230 MB of memory. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of [GNG] Development Server | Staging & Plugin Testing?

[GNG] Development Server | Staging & Plugin Testing is currently up. The uptime it reports puts the last restart at about 14 days 11 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on [GNG] Development Server | Staging & Plugin Testing?

The version on [GNG] Development Server | Staging & Plugin Testing is Rust network protocol 2634 and build 166406, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

On what schedule does [GNG] Development Server | Staging & Plugin Testing wipe?

Its rhythm cannot be told from the wipes of [GNG] Development Server | Staging & Plugin Testing on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 14 days 13 hours ago.

What happens on wipe day for [GNG] Development Server | Staging & Plugin Testing?

An average of 3 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 11 hours after the wipe.

Connect

What is the process to join [GNG] Development Server | Staging & Plugin Testing?

Open Rust, press F1 for the console, then type client.connect 208.73.203.30:7781. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://www.greatnorthgaming.com is its website.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,gmrust,cs166406,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players 70 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166406
Build Game build: 166406.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.