When Is Rust Force Wipe
55,262 playing now

Online209.147.107.30:28015checked 10m ago

RustyJay | 3x | Mymini | Buildable Deep Sea

3x moddedcarbon
Players now 0/ 150 0% full
7-day average 0 peak 2
Rank #6,585 top 29%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 6.3 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW12d ago 1 – running 0
Tue 22 Sep, 23:08 UTC20d ago 2 held half 8.8 days 1
Sat 19 Sep, 01:37 UTC24d ago 1 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustDecay PVE 5x Zombie & Build - No Kill No RaidNA · groups of 8+ · 5x · 13 on average 7/ 50
AlexRust X2 WIPE 08.10EU · groups of 30+ · 2x · weekly · 7 on average 1/ 100
EU/CZ WhiteWolves.eu | x2 Semi-Vanilla | Solo/Duo/TrioEU · groups of 8+ · 2x · monthly · 2 on average 1/ 30
[PVE]AMIGOS X5EU · groups of 10+ · 5x · biweekly · 1 on average 0/ 100
SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 13.1EU · groups of 48+ · 5x · weekly · 1 on average 0/ 100
RustAddicted PVE 5X | QOL | EVENTS | RAIDABLE BASES | BUILDEU · groups of 8+ · 5x · weekly · 1 on average 1/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on RustyJay | 3x | Mymini | Buildable Deep Sea?

The name of RustyJay | 3x | Mymini | Buildable Deep Sea includes a gather rate of 3x. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is active as anti-cheat.

What is the map for RustyJay | 3x | Mymini | Buildable Deep Sea?

The map on RustyJay | 3x | Mymini | Buildable Deep Sea is procedural, of size 4,050 and seed 6452317, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player stats

How populated is RustyJay | 3x | Mymini | Buildable Deep Sea?

RustyJay | 3x | Mymini | Buildable Deep Sea holds 0 players of its 150 slots at the moment. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 11:00 UTC, when the average was 0 players.

What is RustyJay | 3x | Mymini | Buildable Deep Sea's ranking among Rust servers?

Over the last seven days, RustyJay | 3x | Mymini | Buildable Deep Sea ranks #6,585 for player hours, placing it in the top 29% of all ranked servers.

Tags

How should you interpret the tags on RustyJay | 3x | Mymini | Buildable Deep Sea?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp150 (Max players): 150 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166494 (Build): The current game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins from the tags RustyJay | 3x | Mymini | Buildable Deep Sea publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does RustyJay | 3x | Mymini | Buildable Deep Sea appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, RustyJay | 3x | Mymini | Buildable Deep Sea is placed in these lists: Rust modded servers, listed live, Rust build and creative servers and 3x Rust servers. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Operator and location

What is the location of RustyJay | 3x | Mymini | Buildable Deep Sea?

Region: not published by RustyJay | 3x | Mymini | Buildable Deep Sea. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 209.147.107.30:28015.

What is the performance like on RustyJay | 3x | Mymini | Buildable Deep Sea?

Over the last 48 hours the average was 143 server fps, and the lowest was 131. Buildings, deployables and everything else in the world came to a peak of 95,214 entities. Memory use peaked at 4,721 MB. What players call lag is low fps plus a rising entity count.

How stable is RustyJay | 3x | Mymini | Buildable Deep Sea, and is it online now?

Right now RustyJay | 3x | Mymini | Buildable Deep Sea is up. About 12 days 3 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on RustyJay | 3x | Mymini | Buildable Deep Sea?

The version on RustyJay | 3x | Mymini | Buildable Deep Sea is Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

How often does RustyJay | 3x | Mymini | Buildable Deep Sea wipe, and when?

There is no next wipe to predict for RustyJay | 3x | Mymini | Buildable Deep Sea: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 12 days 5 hours ago.

What can you expect on RustyJay | 3x | Mymini | Buildable Deep Sea when wipe day arrives?

Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 20 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

Join info

How can you connect to RustyJay | 3x | Mymini | Buildable Deep Sea?

Use the console: press F1 in Rust and enter client.connect 209.147.107.30:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp150
Max players 150 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166494
Build The current game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.