Online209.192.185.201:2065checked 8m ago
Chris Rust Server | ScalaCube
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:39 UTC4d ago | 1 | – | running | 0 |
| Fri 18 Sep, 12:32 UTC25d ago | 0 | – | 21.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Chris Rust Server | ScalaCube?
The name of Chris Rust Server | ScalaCube gives no gather rate. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Chris Rust Server | ScalaCube?
A procedural map of size 4,250 with seed 8471923 runs on Chris Rust Server | ScalaCube, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player count
What is the player count on Chris Rust Server | ScalaCube?
The current population of Chris Rust Server | ScalaCube is 0, out of 150 slots. Averaging 0 players over seven days, it peaked at 1.
What is Chris Rust Server | ScalaCube's ranking among Rust servers?
Over the last seven days, Chris Rust Server | ScalaCube ranks #13,486 for player hours, placing it in the top 60% of all ranked servers.
Lists and tags
What are the tags on Chris Rust Server | ScalaCube and what do they mean?
These tags are set by Chris Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds up to 150 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Chris Rust Server | ScalaCube appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Chris Rust Server | ScalaCube is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Operator and location
What is the location of Chris Rust Server | ScalaCube?
No region is published by Chris Rust Server | ScalaCube. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 209.192.185.201:2065.
How smooth is the performance on Chris Rust Server | ScalaCube?
It held an average of 79 server fps over the last 48 hours, never below 37. Buildings, deployables and everything else in the world came to a peak of 107,498 entities. At its peak it used 5,176 MB of memory. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Chris Rust Server | ScalaCube?
Chris Rust Server | ScalaCube is currently up. The uptime it reports puts the last restart at about 4 days 12 hours ago. It was up for 103 of the last 7 full days' 168 hours, 61% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Chris Rust Server | ScalaCube?
The version on Chris Rust Server | ScalaCube is Rust network protocol 2634 and build 167398, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe days
When does Chris Rust Server | ScalaCube wipe?
Its rhythm cannot be told from the wipes of Chris Rust Server | ScalaCube on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 4 days 13 hours ago.
What can you expect on Chris Rust Server | ScalaCube when wipe day arrives?
Its recent wipes averaged 0 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Connect
What is the process to join Chris Rust Server | ScalaCube?
Use the console: press F1 in Rust and enter client.connect 209.192.185.201:2065. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.