When Is Rust Force Wipe
75,538 playing now

OnlineNA209.50.51.152:28015checked 8m ago

MyMini - Minicopter Training + Racing + Heli Dogfight

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 4
Rank #5,797 top 26% · #968 in NA
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 16 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW13d ago 3 – running 2
Tue 15 Sep, 19:00 UTC29d ago 5 halved by day 3 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average 31/ 200
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average 20/ 400
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 12 on average 3/ 50
US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 9 on average 2/ 100
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 634 on average 1132/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 177 on average 264/ 400

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on MyMini - Minicopter Training + Racing + Heli Dogfight?

A gather rate is not given in the name of MyMini - Minicopter Training + Racing + Heli Dogfight. The game's default group cap of 8 players applies. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

What map is used on MyMini - Minicopter Training + Racing + Heli Dogfight?

MyMini - Minicopter Training + Racing + Heli Dogfight uses a procedural map of size 4,000 with seed 1, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Population

What is the player count on MyMini - Minicopter Training + Racing + Heli Dogfight?

The current population of MyMini - Minicopter Training + Racing + Heli Dogfight is 0, out of 40 slots. The seven-day average is 0 players, with a peak of 4. The highest average over the last 48 hours occurred at 15:00 UTC, with 1 players.

What is MyMini - Minicopter Training + Racing + Heli Dogfight's ranking among Rust servers?

For player hours in the last seven days, MyMini - Minicopter Training + Racing + Heli Dogfight ranks #5,797 overall, #968 in North America, and is in the top 26% of all ranked servers.

Tags

What is the meaning of the tags on MyMini - Minicopter Training + Racing + Heli Dogfight?

These tags are set by MyMini - Minicopter Training + Racing + Heli Dogfight and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): The current game build is 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^d (Combat training): Loot is supplied for aim and PvP training; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Who manages MyMini - Minicopter Training + Racing + Heli Dogfight?

MyMini - Minicopter Training + Racing + Heli Dogfight is the only server we track that publishes this mymini.pro hostname.

Where does MyMini - Minicopter Training + Racing + Heli Dogfight appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, MyMini - Minicopter Training + Racing + Heli Dogfight is placed in these lists: Rust battlefield servers, Rust modded servers, listed live, Rust combat training servers and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Where can MyMini - Minicopter Training + Racing + Heli Dogfight be found?

With its NA tag, MyMini - Minicopter Training + Racing + Heli Dogfight lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 209.50.51.152:28015.

What is the performance like on MyMini - Minicopter Training + Racing + Heli Dogfight?

The average server fps over the last 48 hours was 120, with a low of 120. Buildings, deployables and everything else in the world came to a peak of 3,305 entities. 1,528 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of MyMini - Minicopter Training + Racing + Heli Dogfight?

Right now MyMini - Minicopter Training + Racing + Heli Dogfight is up. The uptime it reports puts the last restart at about 2 days ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for MyMini - Minicopter Training + Racing + Heli Dogfight?

On Linux, MyMini - Minicopter Training + Racing + Heli Dogfight runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does MyMini - Minicopter Training + Racing + Heli Dogfight wipe?

Too few wipes of MyMini - Minicopter Training + Racing + Heli Dogfight are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 13 days 1 hours ago.

What can you expect on MyMini - Minicopter Training + Racing + Heli Dogfight when wipe day arrives?

An average of 4 players turned out at the busiest point of its recent wipes. 20 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 3.

How to join

How can you connect to MyMini - Minicopter Training + Racing + Heli Dogfight?

Enter client.connect 209.50.51.152:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://mymini.pro/ is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^e,^d,^i,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp40
Max players It holds up to 40 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167584
Build The current game build is 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames include arenas, Bedwars and parkour.
^d
Combat training Loot is supplied for aim and PvP training.
^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.