When Is Rust Force Wipe
40,959 playing now

Online210.131.218.193:28015checked 11m ago

JP 社会人 SOLO Chill 2x NoTeams

2x biweekly wipes moddedoxide
Players now 1/ 20 5% full
7-day average 2 peak 5
Rank #2,699 top 12%
Last wipe 11d ago biweekly schedule
Next wipe 2d 6h Fri 16 Oct, 09:29 UTC

Players

AveragePeak
0246803:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:29 UTC, in 2d 6h. Its biweekly schedule tag · low confidence

Usual gap 13.9 days between real wipes
Wipe-day peak 5 players, last three wipes
Crowd held 0% else halves by day 12

Coming wipes

2d 6hFri 16 Oct, 09:29 UTC
16d 6hFri 30 Oct, 09:29 UTC
22d 16hThu 5 Nov, 19:00 UTC FW
30d 6hFri 13 Nov, 09:29 UTC
44d 6hFri 27 Nov, 09:29 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:29 UTC11d ago 4 – running 0
Fri 18 Sep, 11:10 UTC25d ago 6 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average 42/ 115
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 4 on average 1/ 150
[JP/PVE] 友情フロンティア by K9N | 2X-5X レート | KiEA · groups of 8+ · 2x · biweekly · 1 on average 4/ 50
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average 3/ 100
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|EEA · groups of 8+ · 2x · monthly · 5 on average 5/ 50
VandalRust|JP/KR/SEA|2X|Raid Hours|初心者歓迎|金曜日EA · groups of 8+ · 2x · weekly · 4 on average 5/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on JP 社会人 SOLO Chill 2x NoTeams?

By its name, JP 社会人 SOLO Chill 2x NoTeams gathers at 2x. Groups can reach 8 players, the default for the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

What is the map for JP 社会人 SOLO Chill 2x NoTeams?

The map on JP 社会人 SOLO Chill 2x NoTeams is procedural, of size 3,500 and seed 50005, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player count

What is the player count on JP 社会人 SOLO Chill 2x NoTeams?

The current population of JP 社会人 SOLO Chill 2x NoTeams is 1, out of 20 slots. Averaging 2 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 11:00 UTC, when the average was 5 players.

What position does JP 社会人 SOLO Chill 2x NoTeams hold in the Rust server rankings?

Over the last seven days, JP 社会人 SOLO Chill 2x NoTeams ranks #2,699 for player hours, placing it in the top 12% of all ranked servers.

Lists and tags

How should you interpret the tags on JP 社会人 SOLO Chill 2x NoTeams?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp20 (Max players): 20 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags JP 社会人 SOLO Chill 2x NoTeams publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does JP 社会人 SOLO Chill 2x NoTeams appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include JP 社会人 SOLO Chill 2x NoTeams: Rust modded servers, listed live and 2x Rust servers. These filters show it on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server details

What is the location of JP 社会人 SOLO Chill 2x NoTeams?

No region tag is published by JP 社会人 SOLO Chill 2x NoTeams, but its name points to Asia. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 210.131.218.193:28015.

How smooth is the performance on JP 社会人 SOLO Chill 2x NoTeams?

The average server fps over the last 48 hours was 23, with a low of 16. The world held as many as 85,485 entities: buildings, deployables and all other objects. At its peak it used 6,040 MB of memory. When fps is low and entities climb, players feel it as lag.

How stable is JP 社会人 SOLO Chill 2x NoTeams, and is it online now?

Right now JP 社会人 SOLO Chill 2x NoTeams is up. The uptime it reports puts the last restart at about 5 days 1 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on JP 社会人 SOLO Chill 2x NoTeams?

Rust network protocol 2634 and build 166586 on Linux is what JP 社会人 SOLO Chill 2x NoTeams runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does JP 社会人 SOLO Chill 2x NoTeams wipe, and when?

The schedule of JP 社会人 SOLO Chill 2x NoTeams cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Friday 16 October at 09:29 UTC the next wipe is due. The world in play now was built 11 days 15 hours ago. Its tags carry a wipe schedule of every two weeks.

What can you expect on JP 社会人 SOLO Chill 2x NoTeams when wipe day arrives?

The recent wipes of this server drew an average peak of 5 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 12.

Join info

What is the process to join JP 社会人 SOLO Chill 2x NoTeams?

Enter client.connect 210.131.218.193:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^b,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players 20 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.