When Is Rust Force Wipe
57,793 playing now

Online212.22.93.98:28054checked 12m ago

FunDev Coming Soon...

monthly wipes moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #8,700 top 39%
Last wipe 3h ago monthly schedule
Next wipe 22d 20h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0020:00Wiped Tue 13 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Tue 13 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

Usual gap 8 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

22d 20hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:54 UTC3h ago – – running 1
Mon 5 Oct, 17:54 UTC8d ago 1 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 39/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average 36/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 13/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 65 on average 8/ 1000

Quick answers

from the figures on this page

Server rules

What are the rules and settings on FunDev Coming Soon...?

The name of FunDev Coming Soon... gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

What map is used on FunDev Coming Soon...?

FunDev Coming Soon... uses a procedural map of size 1,600 with seed 1337, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player count

How populated is FunDev Coming Soon...?

On FunDev Coming Soon..., 0 of 10 slots are filled right now. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 20:00 UTC with an average of 1 players.

What position does FunDev Coming Soon... hold in the Rust server rankings?

FunDev Coming Soon... is in the top 39% of all ranked servers, at #8,700 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on FunDev Coming Soon...?

These tags are set by FunDev Coming Soon... and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does FunDev Coming Soon... appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature FunDev Coming Soon...: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Operator and location

What is the location of FunDev Coming Soon...?

No region is published by FunDev Coming Soon.... When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 212.22.93.98:28054.

How smooth is the performance on FunDev Coming Soon...?

Over the last 48 hours the average was 64 server fps, and the lowest was 42. Buildings, deployables and everything else in the world came to a peak of 29,119 entities. 2,586 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How stable is FunDev Coming Soon..., and is it online now?

FunDev Coming Soon... is currently up. Its reported uptime shows a restart roughly 1 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 5 October 2026.

What is the Rust version for FunDev Coming Soon...?

The version on FunDev Coming Soon... is Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

How often does FunDev Coming Soon... wipe, and when?

The only wipe on FunDev Coming Soon... is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 3 hours ago. The tags carry a monthly wipe schedule.

What happens on wipe day for FunDev Coming Soon...?

An average of 1 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.

Connect

What is the process to join FunDev Coming Soon...?

Open Rust, press F1 for the console, then type client.connect 212.22.93.98:28054. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds up to 10 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The current game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.