When Is Rust Force Wipe
41,173 playing now

OnlineEU212.4.138.244:28041checked 7m ago

DeadZone Vanilla | Monthly | EU | LARGE

monthly wipes moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 3
Rank #8,492 top 38% · #2087 in EU
Last wipe 13d ago monthly schedule
Next wipe 21d 17h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

21d 17hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 11/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 4/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 63 on average 53/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 14.10EU · groups of 16+ · monthly · 60 on average 53/ 1000

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on DeadZone Vanilla | Monthly | EU | LARGE?

A gather rate is not given in the name of DeadZone Vanilla | Monthly | EU | LARGE. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Carbon plugins are in use. The server has VAC on: Valve's anti-cheat.

What is the map for DeadZone Vanilla | Monthly | EU | LARGE?

The map on DeadZone Vanilla | Monthly | EU | LARGE is procedural, of size 4,250 and seed 2026, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player count

What is the player count on DeadZone Vanilla | Monthly | EU | LARGE?

DeadZone Vanilla | Monthly | EU | LARGE holds 0 players of its 100 slots at the moment. The seven-day average is 0 players, with a peak of 3. In the last 48 hours, the peak hour was 17:00 UTC with an average of 3 players.

What is DeadZone Vanilla | Monthly | EU | LARGE's ranking among Rust servers?

Over the last seven days, DeadZone Vanilla | Monthly | EU | LARGE is #8,492 for player hours, in the top 38% of all ranked servers and #2,087 in Europe.

Lists and tags

What are the tags on DeadZone Vanilla | Monthly | EU | LARGE and what do they mean?

The game's server browser reads these tags from DeadZone Vanilla | Monthly | EU | LARGE: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does DeadZone Vanilla | Monthly | EU | LARGE appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature DeadZone Vanilla | Monthly | EU | LARGE: EU Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Operator and location

What is the location of DeadZone Vanilla | Monthly | EU | LARGE?

The EU tag means DeadZone Vanilla | Monthly | EU | LARGE lists itself in Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 212.4.138.244:28041.

What is the performance like on DeadZone Vanilla | Monthly | EU | LARGE?

It held an average of 50 server fps over the last 48 hours, never below 49. Buildings, deployables and everything else in the world came to a peak of 108,680 entities. 3,774 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How reliable is DeadZone Vanilla | Monthly | EU | LARGE, and is it currently online?

You can connect to DeadZone Vanilla | Monthly | EU | LARGE at this moment. Its reported uptime shows a restart roughly 22 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

Which Rust version is used on DeadZone Vanilla | Monthly | EU | LARGE?

On Linux, DeadZone Vanilla | Monthly | EU | LARGE runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.

Wipe schedule

How often does DeadZone Vanilla | Monthly | EU | LARGE wipe, and when?

The force wipe is the only wipe DeadZone Vanilla | Monthly | EU | LARGE takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 13 days 7 hours ago. The tags carry a monthly wipe schedule.

What can you expect on DeadZone Vanilla | Monthly | EU | LARGE when wipe day arrives?

An average of 3 players turned out at the busiest point of its recent wipes. 41 hours after the latest wipe, the crowd peaked.

Connect

What is the process to join DeadZone Vanilla | Monthly | EU | LARGE?

Use the console: press F1 in Rust and enter client.connect 212.4.138.244:28041. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://dzrust.eu/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size is 8.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.