Offline213.109.141.52:28015checked 29d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on TEST?
A gather rate is not given in the name of TEST. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. Under Community in the server browser, it is a community server. The server has VAC on: Valve's anti-cheat.
What map is used on TEST?
A procedural map runs on TEST, generated by the game.
Player count
How populated is TEST?
TEST is not online at present; the last time it was seen was 29 days 23 hours ago.
What is TEST's ranking among Rust servers?
TEST is in the top – of all ranked servers, at #15,049 for player hours over the last seven days.
Tags
How should you interpret the tags on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): Joining requires the same protocol version, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does TEST appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, TEST is placed in these lists: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more to find it on the server list.
Operator and location
Where can TEST be found?
There is no region published by TEST. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 213.109.141.52:28015.
How stable is TEST, and is it online now?
Right now TEST is down; the last sighting was 29 days 23 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. First seen by When Is Rust Force Wipe on 14 September 2026.
What is the Rust version for TEST?
The version on TEST is Rust network protocol 2633 and build 163794, on Windows. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does TEST wipe, and when?
The wipes of TEST on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 29 days 23 hours ago.
How to join
How can you connect to TEST?
Open Rust, press F1 for the console, then type client.connect 213.109.141.52:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.