Online213.202.205.23:21300checked 9m ago
Dannabell@4Netplayers
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:31 UTC FW13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Dannabell@4Netplayers?
The name of Dannabell@4Netplayers gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What is the map for Dannabell@4Netplayers?
Dannabell@4Netplayers uses a procedural map of size 5,000 with seed 523218427, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
How populated is Dannabell@4Netplayers?
On Dannabell@4Netplayers, 1 of 10 slots are filled right now. Averaging 1 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 17:00 UTC with an average of 1 players.
What position does Dannabell@4Netplayers hold in the Rust server rankings?
Dannabell@4Netplayers is in the top 19% of all ranked servers, at #4,198 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Dannabell@4Netplayers?
These tags are set by Dannabell@4Netplayers and read by the game's server browser: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Dannabell@4Netplayers appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Dannabell@4Netplayers is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
What is the location of Dannabell@4Netplayers?
Region: not published by Dannabell@4Netplayers. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 213.202.205.23:21300.
Is the performance on Dannabell@4Netplayers good?
The average server fps over the last 48 hours was 30, with a low of 30. The world held as many as 147,618 entities: buildings, deployables and all other objects. At its peak it used 3,732 MB of memory. When fps is low and entities climb, players feel it as lag.
How reliable is Dannabell@4Netplayers, and is it currently online?
Right now Dannabell@4Netplayers is up. About 14 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on Dannabell@4Netplayers?
On Linux, Dannabell@4Netplayers runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe days
How often does Dannabell@4Netplayers wipe, and when?
Once a month, Dannabell@4Netplayers wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 13 days 1 hours ago.
What can you expect on Dannabell@4Netplayers when wipe day arrives?
Its recent wipes averaged 1 players at peak. 1 hours after the latest wipe, the crowd peaked.
How to join
What is the process to join Dannabell@4Netplayers?
Use the console: press F1 in Rust and enter client.connect 213.202.205.23:21300. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.