Online213.202.205.63:28015checked 11m ago
4Netplayers Rust Server von David
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC5d ago | 1 | – | running | 0 |
| Wed 7 Oct, 18:21 UTC6d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on 4Netplayers Rust Server von David?
A gather rate is not given in the name of 4Netplayers Rust Server von David. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
What map is used on 4Netplayers Rust Server von David?
A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server von David, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
What is the player count on 4Netplayers Rust Server von David?
On 4Netplayers Rust Server von David, 0 of 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1.
Where does 4Netplayers Rust Server von David stand in the rankings of Rust servers?
Over the last seven days, 4Netplayers Rust Server von David ranks #6,869 for player hours, placing it in the top 31% of all ranked servers.
Lists and tags
What are the tags on 4Netplayers Rust Server von David and what do they mean?
These tags are set by 4Netplayers Rust Server von David and read by the game's server browser: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): The current game build is 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does 4Netplayers Rust Server von David appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature 4Netplayers Rust Server von David: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
What is the location of 4Netplayers Rust Server von David?
There is no region published by 4Netplayers Rust Server von David. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 213.202.205.63:28015.
What is the performance like on 4Netplayers Rust Server von David?
Over the last 48 hours the average was 30 server fps, and the lowest was 25. Buildings, deployables and everything else in the world came to a peak of 90,190 entities. Memory use peaked at 3,110 MB. What players call lag is low fps plus a rising entity count.
How reliable is 4Netplayers Rust Server von David, and is it currently online?
4Netplayers Rust Server von David is currently up. The uptime it reports puts the last restart at about 2 days 19 hours ago. It was up 144 of 144 hours in the last 6 full days, 100% of the time. First seen by When Is Rust Force Wipe on 7 October 2026.
What is the Rust version for 4Netplayers Rust Server von David?
The version on 4Netplayers Rust Server von David is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does 4Netplayers Rust Server von David wipe, and when?
Its rhythm cannot be told from the wipes of 4Netplayers Rust Server von David on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 5 days 15 hours ago.
What happens on wipe day for 4Netplayers Rust Server von David?
The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Join info
What is the process to join 4Netplayers Rust Server von David?
Enter client.connect 213.202.205.63:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.