When Is Rust Force Wipe
47,399 playing now

OnlineEA213.230.109.15:28025checked 7m ago

[Uz/Ru/Kz] #2 UzRust - Classic

biweekly wipes vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 3
Rank #4,757 top 21% · #346 in EA
Last wipe 13d ago biweekly schedule
Next wipe 19h Thu 15 Oct, 18:57 UTC

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:57 UTC, in 19h. Its biweekly schedule tag · low confidence

Usual gap 14.3 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

19hThu 15 Oct, 18:57 UTC
14d 19hThu 29 Oct, 18:57 UTC
21d 19hThu 5 Nov, 19:00 UTC FW
28d 19hThu 12 Nov, 18:57 UTC
42d 19hThu 26 Nov, 18:57 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW13d ago 1 – running 0
Thu 17 Sep, 12:48 UTC27d ago 2 held half 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average 0/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average 0/ 20
瞌睡熊『5倍10废|10.15|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average 0/ 100
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average 0/ 50
[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 1 on average 0/ 50
[SEA/VN] RUST ERA | X1 | PvPvE | Việt Nam | NoRaidOffEA · groups of 8+ · 1x · biweekly · 1 on average 0/ 50

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [Uz/Ru/Kz] #2 UzRust - Classic?

A gather rate is not given in the name of [Uz/Ru/Kz] #2 UzRust - Classic. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. It uses the term vanilla for itself: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC from Valve is active as anti-cheat.

What map is used on [Uz/Ru/Kz] #2 UzRust - Classic?

The map on [Uz/Ru/Kz] #2 UzRust - Classic is procedural, of size 3,000 and seed 1974910435, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

How populated is [Uz/Ru/Kz] #2 UzRust - Classic?

[Uz/Ru/Kz] #2 UzRust - Classic holds 0 players of its 100 slots at the moment. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 19:00 UTC, when the average was 2 players.

What is [Uz/Ru/Kz] #2 UzRust - Classic's ranking among Rust servers?

For player hours in the last seven days, [Uz/Ru/Kz] #2 UzRust - Classic ranks #4,757 overall, #346 in Asia, and is in the top 21% of all ranked servers.

Tags

What is the meaning of the tags on [Uz/Ru/Kz] #2 UzRust - Classic?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game; EA (East Asia): The server browser lists it under East Asia from the tags [Uz/Ru/Kz] #2 UzRust - Classic publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does [Uz/Ru/Kz] #2 UzRust - Classic appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [Uz/Ru/Kz] #2 UzRust - Classic is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

What is the location of [Uz/Ru/Kz] #2 UzRust - Classic?

With its EA tag, [Uz/Ru/Kz] #2 UzRust - Classic lists itself in Asia. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 213.230.109.15:28025.

What is the performance like on [Uz/Ru/Kz] #2 UzRust - Classic?

Over the last 48 hours the average was 203 server fps, and the lowest was 58. The world held as many as 45,509 entities: buildings, deployables and all other objects. Memory use peaked at 2,224 MB. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of [Uz/Ru/Kz] #2 UzRust - Classic?

You can connect to [Uz/Ru/Kz] #2 UzRust - Classic at this moment. About 21 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for [Uz/Ru/Kz] #2 UzRust - Classic?

The version on [Uz/Ru/Kz] #2 UzRust - Classic is Rust network protocol 2634 and build 167781, on Windows. Steam updates your game, but you need the same protocol to join.

Wipe info

When does [Uz/Ru/Kz] #2 UzRust - Classic wipe?

The prediction for [Uz/Ru/Kz] #2 UzRust - Classic follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Thursday 15 October at 18:57 UTC. It has been running its current world since 13 days 4 hours ago. The tags state that it wipes every two weeks.

What happens on wipe day for [Uz/Ru/Kz] #2 UzRust - Classic?

Its recent wipes averaged 2 players at peak. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Connect

How can you connect to [Uz/Ru/Kz] #2 UzRust - Classic?

Enter client.connect 213.230.109.15:28025 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://uzrust.uz.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.