When Is Rust Force Wipe
84,698 playing now

Offline213.244.62.17:28015checked 31d ago

Rust Testserver [DEV MODE]

moddedoxide
Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,043 no region published
Last wipe 31d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 148/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 186/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 32/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 63/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Rust Testserver [DEV MODE]?

A gather rate is not given in the name of Rust Testserver [DEV MODE]. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.

What map is used on Rust Testserver [DEV MODE]?

Rust Testserver [DEV MODE] uses a procedural map that the game generates.

Player count

How populated is Rust Testserver [DEV MODE]?

At the moment Rust Testserver [DEV MODE] is offline, and it was last online 31 days ago.

What is Rust Testserver [DEV MODE]'s ranking among Rust servers?

Rust Testserver [DEV MODE] is in the top – of all ranked servers, at #13,043 for player hours over the last seven days.

Lists and tags

What are the tags on Rust Testserver [DEV MODE] and what do they mean?

The game's server browser reads these tags from Rust Testserver [DEV MODE]: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Rust Testserver [DEV MODE] appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Rust Testserver [DEV MODE]: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

What is the location of Rust Testserver [DEV MODE]?

No region is published by Rust Testserver [DEV MODE]. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 213.244.62.17:28015.

How stable is Rust Testserver [DEV MODE], and is it online now?

Rust Testserver [DEV MODE] is currently offline, with the last sighting 31 days ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for Rust Testserver [DEV MODE]?

The version on Rust Testserver [DEV MODE] is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does Rust Testserver [DEV MODE] wipe?

Its rhythm cannot be told from the wipes of Rust Testserver [DEV MODE] on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 31 days 12 hours ago.

Connect

What steps are needed to join Rust Testserver [DEV MODE]?

Open Rust, press F1 for the console, then type client.connect 213.244.62.17:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size is 8.
v2633
Protocol Your game version must match protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.