When Is Rust Force Wipe
78,183 playing now

Online213.32.245.243:28317checked 8m ago

Fudge Casual Betaserver

biweekly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 1 peak 5
Rank #3,426 top 15%
Last wipe 7h ago biweekly schedule
Next wipe 13d 16h Wed 28 Oct, 12:08 UTC

Players

AveragePeakWipe
0246820:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 12:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 12:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 12:08 UTC, in 13d 16h. Its biweekly schedule tag · low confidence

Usual gap 4 days between real wipes
On rhythm 29% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

13d 16hWed 28 Oct, 12:08 UTC
21d 23hThu 5 Nov, 19:00 UTC FW
27d 16hWed 11 Nov, 12:08 UTC
41d 16hWed 25 Nov, 12:08 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:08 UTC7h ago – – running 0
Sat 10 Oct, 23:59 UTC3d ago 4 – – 4
Sat 10 Oct, 00:12 UTC4d ago 5 – 1 days 3
Mon 5 Oct, 02:01 UTC9d ago 4 held half 4.9 days 2
Fri 2 Oct, 12:05 UTC12d ago 4+1 queue held half 2.6 days 1
Mon 28 Sep, 12:43 UTC16d ago 1 – 4 days 0
Sun 20 Sep, 15:51 UTC24d ago 1 halved by day 3 7.9 days 1
Sun 13 Sep, 13:00 UTC31d ago 3 halved by day 4 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average 10/ 100
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average 3/ 200
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average 3/ 125
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average 1/ 200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average 0/ 100
Lumber BoyzNA · groups of 8+ · biweekly · 4 on average 0/ 50

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Fudge Casual Betaserver?

A gather rate is not given in the name of Fudge Casual Betaserver. Up to 8 players form a group, which is the game's default. It runs roleplay, jobs, towns and rules for roleplay. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. Vanilla is its own label: this is Facepunch's standard game, with unchanged rates, kits and rules. The server has VAC on: Valve's anti-cheat.

Which map is running on Fudge Casual Betaserver?

The map on Fudge Casual Betaserver is procedural, of size 4,500 and seed 961168104, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

What is the player count on Fudge Casual Betaserver?

Fudge Casual Betaserver holds 0 players of its 50 slots at the moment. The seven-day average is 1 players, with a peak of 5. The highest average over the last 48 hours occurred at 20:00 UTC, with 5 players.

What is Fudge Casual Betaserver's ranking among Rust servers?

Over the last seven days, Fudge Casual Betaserver ranks #3,426 for player hours, placing it in the top 15% of all ranked servers.

Tags

How should you interpret the tags on Fudge Casual Betaserver?

The game's server browser reads these tags from Fudge Casual Betaserver: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Fudge Casual Betaserver appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Fudge Casual Betaserver: Rust modded servers, listed live and Rust roleplay servers, live. Filter Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours to find it on the server list.

Operator and location

What is the location of Fudge Casual Betaserver?

No region is published by Fudge Casual Betaserver. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 213.32.245.243:28317.

Is the performance on Fudge Casual Betaserver good?

It held an average of 64 server fps over the last 48 hours, never below 50. The world held as many as 122,902 entities: buildings, deployables and all other objects. 7,511 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How stable is Fudge Casual Betaserver, and is it online now?

You can connect to Fudge Casual Betaserver at this moment. Its reported uptime shows a restart roughly 5 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for Fudge Casual Betaserver?

On Windows, Fudge Casual Betaserver runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.

Wipe info

When does Fudge Casual Betaserver wipe?

The prediction for Fudge Casual Betaserver follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Wednesday 28 October at 12:08 UTC. The world in play now was built 7 hours ago. Its tags carry a wipe schedule of every two weeks.

What can you expect on Fudge Casual Betaserver when wipe day arrives?

Its recent wipes averaged 4 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.

Join info

What is the process to join Fudge Casual Betaserver?

Enter client.connect 213.32.245.243:28317 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://fudgegaming.dk/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,^r,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players 50 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.