When Is Rust Force Wipe
35,623 playing now

Online216.105.171.155:28015checked 10m ago

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

2x moddedoxide
Players now 2/ 30 7% full
7-day average 0 peak 4
Rank #4,633 top 21%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.4 days between real wipes
Wipe-day peak 5 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:12 UTC12d ago 5 – running 2
Thu 1 Oct, 18:18 UTC FW13d ago 5 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 607 on average 109/ 150
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 389 on average 62/ 75
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average 66/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average 2/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 260 on average 202/ 260
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 242 on average 58/ 300

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The name of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree includes a gather rate of 2x. Groups can reach 10 players at most. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

What map is used on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

A procedural map of size 4,000 with seed 170709633 runs on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

What is the player count on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The current population of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is 2, out of 30 slots. Averaging 0 players over seven days, it peaked at 4. In the last 48 hours, the peak hour was 23:00 UTC with an average of 1 players.

Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree stand in the rankings of Rust servers?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is in the top 21% of all ranked servers, at #4,633 for player hours over the last seven days.

Lists and tags

How should you interpret the tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The game's server browser reads these tags from Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 player slots; ts10 (Group limit): A team may contain up to 10 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: Rust modded servers, listed live and 2x Rust servers. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x to find it on the server list.

Operator and location

Where can Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree be found?

There is no region published by Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 216.105.171.155:28015.

What is the performance like on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The average server fps over the last 48 hours was 108, with a low of 46. The world held as many as 109,604 entities: buildings, deployables and all other objects. At its peak it used 2,832 MB of memory. What players call lag is low fps plus a rising entity count.

How stable is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, and is it online now?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is currently up. About 19 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The version on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree wipe?

Its rhythm cannot be told from the wipes of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 12 days ago.

What happens on wipe day for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The recent wipes of this server drew an average peak of 5 players. 0 hours after the latest wipe, the crowd peaked.

Join info

What is the process to join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Open Rust, press F1 for the console, then type client.connect 216.105.171.155:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 player slots.
ts10
Group limit A team may contain up to 10 players.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.