Offline216.146.25.53:28015checked 1h ago
Rust Defensive Telemetry Lab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Rust Defensive Telemetry Lab?
The name of Rust Defensive Telemetry Lab gives no gather rate. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What map is used on Rust Defensive Telemetry Lab?
The map on Rust Defensive Telemetry Lab is procedural, made by the game.
Population
How populated is Rust Defensive Telemetry Lab?
At the moment Rust Defensive Telemetry Lab is offline, and it was last online 1 hours ago. Averaging 1 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 16:00 UTC, when the average was 1 players.
What position does Rust Defensive Telemetry Lab hold in the Rust server rankings?
Rust Defensive Telemetry Lab is in the top 34% of all ranked servers, at #7,701 for player hours over the last seven days.
Server tags
What is the meaning of the tags on Rust Defensive Telemetry Lab?
The game's server browser reads these tags from Rust Defensive Telemetry Lab: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Rust Defensive Telemetry Lab appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Rust Defensive Telemetry Lab is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
Where can Rust Defensive Telemetry Lab be found?
Region: not published by Rust Defensive Telemetry Lab. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 216.146.25.53:28015.
How reliable is Rust Defensive Telemetry Lab, and is it currently online?
Right now Rust Defensive Telemetry Lab is down; the last sighting was 1 hours ago. It was up for 19 of the last 2 full days' 48 hours, 40% of the time. The first sighting of it by When Is Rust Force Wipe was on 11 October 2026.
What Rust version is Rust Defensive Telemetry Lab on?
On Windows, Rust Defensive Telemetry Lab runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
On what schedule does Rust Defensive Telemetry Lab wipe?
Too few wipes of Rust Defensive Telemetry Lab are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 2 days 10 hours ago.
Join info
How can you connect to Rust Defensive Telemetry Lab?
Open Rust, press F1 for the console, then type client.connect 216.146.25.53:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.