When Is Rust Force Wipe
42,647 playing now

Offline216.225.150.192:27020checked 12d ago

Development Test Server

monthly wipes vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,958 top 70%
Last wipe 12d ago monthly schedule
Next wipe 21d 9h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence

Usual gap 9.6 days between real wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

21d 9hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:13 UTC12d ago 0 – running 0
Wed 23 Sep, 08:32 UTC22d ago 1 halved by day 1 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 19/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average 9/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average 66/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 60 on average 21/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Development Test Server?

No gather rate appears in the name of Development Test Server. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. It uses the term vanilla for itself: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC, Valve's anti-cheat, is enabled.

What is the map for Development Test Server?

Development Test Server uses a procedural map of size 4,000 with seed 560908955, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

What is the player count on Development Test Server?

At the moment Development Test Server is offline, and it was last online 12 days 9 hours ago.

What position does Development Test Server hold in the Rust server rankings?

Development Test Server is in the top 70% of all ranked servers, at #15,958 for player hours over the last seven days.

Tags

What is the meaning of the tags on Development Test Server?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Development Test Server publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Development Test Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Development Test Server: Rust modded servers, listed live. These filters show it on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Operator and location

Where can Development Test Server be found?

There is no region published by Development Test Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 216.225.150.192:27020.

What is the uptime and reliability of Development Test Server?

Development Test Server is currently offline, with the last sighting 12 days 9 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is Development Test Server on?

On Linux, Development Test Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

When does Development Test Server wipe?

The only wipe on Development Test Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 11 hours ago. A monthly wipe schedule is published in its tags.

What happens on wipe day for Development Test Server?

The recent wipes of this server drew an average peak of 0 players. The peak of the crowd on the latest wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 1.

How to join

What steps are needed to join Development Test Server?

Use the console: press F1 in Rust and enter client.connect 216.225.150.192:27020. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp100
Max players It holds up to 100 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.