Online216.39.240.13:28018checked 12m ago
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 13:51 UTC, in 1d 13h. Every Friday at 13:51 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:51 UTC5d ago | 7 | – | running | 3 |
| Thu 1 Oct, 18:03 UTC FW13d ago | 7 | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC19d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC26d ago | 6 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
By its name, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] gathers at 1000x. The game's default group cap of 8 players applies. It runs roleplay, jobs, towns and rules for roleplay. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.
What map is used on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 4,500 with seed 11280, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name hellfires_tv.
Player count
What is the player count on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The current population of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is 1, out of 101 slots. The seven-day average is 2 players, with a peak of 7. In the last 48 hours, the peak hour was 23:00 UTC with an average of 4 players.
What position does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold in the Rust server rankings?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is in the top 12% of all ranked servers, at #2,718 for player hours over the last seven days.
Lists and tags
How should you interpret the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp101 (Max players): 101 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes take place weekly; ^r (Roleplay): A server dedicated to roleplay; ^p (PvE): In PvE, the world provides the danger, not other players; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): The plugin framework is Carbon from the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with gather rate over 10x, Rust modded servers, listed live, Best Rust PvE servers, Rust roleplay servers, live and Rust zombie servers. Filter Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x to find it on the server list.
Operator and location
Where can RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] be found?
There is no region published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 216.39.240.13:28018.
How smooth is the performance on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
It held an average of 30 server fps over the last 48 hours, never below 26. The world held as many as 149,998 entities: buildings, deployables and all other objects. At its peak it used 4,822 MB of memory. When fps is low and entities climb, players feel it as lag.
How stable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
You can connect to RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at this moment. Its reported uptime shows a restart roughly 1 hours ago. The last 7 full days saw it up 144 of 168 hours, 86% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
On Linux, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
On what schedule does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?
For RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], the wipe rhythm is every Friday at 13:51 UTC. The server is due to wipe on Friday 16 October at 13:51 UTC. The world in play now was built 5 days 10 hours ago. Its tags state a weekly wipe schedule.
What can you expect on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
An average of 7 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 30 hours after the wipe. Half that peak was held by the crowd until the next wipe in 33% of its recent wipes. In the other cases, the crowd dropped below half by day 5.
How to join
What steps are needed to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Use the console: press F1 in Rust and enter client.connect 216.39.240.13:28018. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://www.rust-gaming-nation.com/.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
